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# TransitionValues

`public class TransitionValues`
`extends Object` ``

java.lang.Object
↳ | android.transition.TransitionValues

Data structure which holds cached values for the transition. The view field is the target which all of the values pertain to. The values field is a map which holds information for fields according to names selected by the transitions. These names should be unique to avoid clobbering values stored by other transitions, such as the convention project:transition_name:property_name. For example, the platform might store a property "alpha" in a transition "Fader" as "android:fader:alpha".

These values are cached during the `Transition#captureStartValues(TransitionValues)` capture} phases of a scene change, once when the start values are captured and again when the end values are captured. These start/end values are then passed into the transitions via the for `Transition#createAnimator(ViewGroup, TransitionValues, TransitionValues)` method.

## Summary

### Fields
`public final Map<String, Object>` | `values` The set of values tracked by transitions for this scene
`public View` | `view` The View with these values

### Public constructors
`TransitionValues()` This constructor is deprecated. Use `TransitionValues(android.view.View)` instead
`TransitionValues(View view)`

### Public methods
`boolean` | `equals(Object other)` Indicates whether some other object is "equal to" this one.
`int` | `hashCode()` Returns a hash code value for the object.
`String` | `toString()` Returns a string representation of the object.

### Inherited methods
From class `java.lang.Object`
`Object` | `clone()` Creates and returns a copy of this object.
`boolean` | `equals(Object obj)` Indicates whether some other object is "equal to" this one.
`void` | `finalize()` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
`final Class<?>` | `getClass()` Returns the runtime class of this `Object`.
`int` | `hashCode()` Returns a hash code value for the object.
`final void` | `notify()` Wakes up a single thread that is waiting on this object's monitor.
`final void` | `notifyAll()` Wakes up all threads that are waiting on this object's monitor.
`String` | `toString()` Returns a string representation of the object.
`final void` | `wait(long timeout, int nanos)` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
`final void` | `wait(long timeout)` Causes the current thread to wait until either another thread invokes the `notify()` method or the `notifyAll()` method for this object, or a specified amount of time has elapsed.
`final void` | `wait()` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object.

## Fields

### values

    public final Map<String, Object> values

The set of values tracked by transitions for this scene

### view

    public View view

The View with these values

## Public constructors

### TransitionValues

    public TransitionValues ()

This constructor is deprecated.
Use `TransitionValues(android.view.View)` instead

### TransitionValues

    public TransitionValues (View view)

Parameters
`view` | `View`: This value cannot be `null`.

## Public methods

### equals

    public boolean equals (Object other)

Indicates whether some other object is "equal to" this one.

The `equals` method implements an equivalence relation on non-null object references:

- It is reflexive: for any non-null reference value `x`, `x.equals(x)` should return `true`.
- It is symmetric: for any non-null reference values `x` and `y`, `x.equals(y)` should return `true` if and only if `y.equals(x)` returns `true`.
- It is transitive: for any non-null reference values `x`, `y`, and `z`, if `x.equals(y)` returns `true` and `y.equals(z)` returns `true`, then `x.equals(z)` should return `true`.
- It is consistent: for any non-null reference values `x` and `y`, multiple invocations of `x.equals(y)` consistently return `true` or consistently return `false`, provided no information used in `equals` comparisons on the objects is modified.
- For any non-null reference value `x`, `x.equals(null)` should return `false`.

The `equals` method for class `Object` implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values `x` and `y`, this method returns `true` if and only if `x` and `y` refer to the same object (`x == y` has the value `true`).

Note that it is generally necessary to override the `hashCode` method whenever this method is overridden, so as to maintain the general contract for the `hashCode` method, which states that equal objects must have equal hash codes.

Parameters
`other` | `Object`: the reference object with which to compare.

Returns
`boolean` | `true` if this object is the same as the obj argument; `false` otherwise.

### hashCode

    public int hashCode ()

Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided by `HashMap`.

The general contract of `hashCode` is:

- Whenever it is invoked on the same object more than once during an execution of a Java application, the `hashCode` method must consistently return the same integer, provided no information used in `equals` comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
- If two objects are equal according to the `equals(Object)` method, then calling the `hashCode` method on each of the two objects must produce the same integer result.
- It is not required that if two objects are unequal according to the `equals(java.lang.Object)` method, then calling the `hashCode` method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.

As much as is reasonably practical, the hashCode method defined by class `Object` does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the Java™ programming language.)

Returns
`int` | a hash code value for this object.

### toString

    public String toString ()

Returns a string representation of the object. In general, the `toString` method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The `toString` method for class `Object` returns a string consisting of the name of the class of which the object is an instance, the at-sign character ``@`', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

>      getClass().getName() + '@' + Integer.toHexString(hashCode())

Returns
`String` | a string representation of the object.

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