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Summary: Nested Classes | Constants | Inherited Constants | Fields | Inherited Fields | Ctors | Methods | Inherited Methods

# KeyEvent

`public class KeyEvent`
`` `extends InputEvent` `implements Parcelable`

java.lang.Object
↳ | android.view.InputEvent
| ↳ | android.view.KeyEvent

Object used to report key and button events.

Each key press is described by a sequence of key events. A key press starts with a key event with `ACTION_DOWN`. If the key is held sufficiently long that it repeats, then the initial down is followed additional key events with `ACTION_DOWN` and a non-zero value for `getRepeatCount()`. The last key event is a `ACTION_UP` for the key up. If the key press is canceled, the key up event will have the `FLAG_CANCELED` flag set.

Key events are generally accompanied by a key code (`getKeyCode()`), scan code (`getScanCode()`) and meta state (`getMetaState()`). Key code constants are defined in this class. Scan code constants are raw device-specific codes obtained from the OS and so are not generally meaningful to applications unless interpreted using the `KeyCharacterMap`. Meta states describe the pressed state of key modifiers such as `META_SHIFT_ON` or `META_ALT_ON`.

Key codes typically correspond one-to-one with individual keys on an input device. Many keys and key combinations serve quite different functions on different input devices so care must be taken when interpreting them. Always use the `KeyCharacterMap` associated with the input device when mapping keys to characters. Be aware that there may be multiple key input devices active at the same time and each will have its own key character map.

As soft input methods can use multiple and inventive ways of inputting text, there is no guarantee that any key press on a soft keyboard will generate a key event: this is left to the IME's discretion, and in fact sending such events is discouraged. You should never rely on receiving KeyEvents for any key on a soft input method. In particular, the default software keyboard will never send any key event to any application targetting Jelly Bean or later, and will only send events for some presses of the delete and return keys to applications targetting Ice Cream Sandwich or earlier. Be aware that other software input methods may never send key events regardless of the version. Consider using editor actions like `EditorInfo.IME_ACTION_DONE` if you need specific interaction with the software keyboard, as it gives more visibility to the user as to how your application will react to key presses.

When interacting with an IME, the framework may deliver key events with the special action `ACTION_MULTIPLE` that either specifies that single repeated key code or a sequence of characters to insert.

In general, the framework cannot guarantee that the key events it delivers to a view always constitute complete key sequences since some events may be dropped or modified by containing views before they are delivered. The view implementation should be prepared to handle `FLAG_CANCELED` and should tolerate anomalous situations such as receiving a new `ACTION_DOWN` without first having received an `ACTION_UP` for the prior key press.

Refer to `InputDevice` for more information about how different kinds of input devices and sources represent keys and buttons.

## Summary

### Nested classes
`interface` | `KeyEvent.Callback`
`class` | `KeyEvent.DispatcherState` Use with `KeyEvent#dispatch(Callback, DispatcherState, Object)` for more advanced key dispatching, such as long presses.

### Constants
`int` | `ACTION_DOWN` `getAction()` value: the key has been pressed down.
`int` | `ACTION_MULTIPLE` This constant is deprecated. No longer used by the input system. `getAction()` value: multiple duplicate key events have occurred in a row, or a complex string is being delivered. If the key code is not `KEYCODE_UNKNOWN` then the `getRepeatCount()` method returns the number of times the given key code should be executed. Otherwise, if the key code is `KEYCODE_UNKNOWN`, then this is a sequence of characters as returned by `getCharacters()`.
`int` | `ACTION_UP` `getAction()` value: the key has been released.
`int` | `FLAG_CANCELED` When associated with up key events, this indicates that the key press has been canceled.
`int` | `FLAG_CANCELED_LONG_PRESS` Set when a key event has `FLAG_CANCELED` set because a long press action was executed while it was down.
`int` | `FLAG_EDITOR_ACTION` This mask is used for compatibility, to identify enter keys that are coming from an IME whose enter key has been auto-labelled "next" or "done".
`int` | `FLAG_FALLBACK` Set when a key event has been synthesized to implement default behavior for an event that the application did not handle.
`int` | `FLAG_FROM_SYSTEM` This mask is set if an event was known to come from a trusted part of the system.
`int` | `FLAG_KEEP_TOUCH_MODE` This mask is set if we don't want the key event to cause us to leave touch mode.
`int` | `FLAG_LONG_PRESS` This flag is set for the first key repeat that occurs after the long press timeout.
`int` | `FLAG_SOFT_KEYBOARD` This mask is set if the key event was generated by a software keyboard.
`int` | `FLAG_TRACKING` Set for `ACTION_UP` when this event's key code is still being tracked from its initial down.
`int` | `FLAG_VIRTUAL_HARD_KEY` This key event was generated by a virtual (on-screen) hard key area.
`int` | `FLAG_WOKE_HERE` This constant is deprecated. This flag will never be set by the system since the system consumes all wake keys itself.
`int` | `KEYCODE_0` Key code constant: '0' key.
`int` | `KEYCODE_1` Key code constant: '1' key.
`int` | `KEYCODE_11` Key code constant: '11' key.
`int` | `KEYCODE_12` Key code constant: '12' key.
`int` | `KEYCODE_2` Key code constant: '2' key.
`int` | `KEYCODE_3` Key code constant: '3' key.
`int` | `KEYCODE_3D_MODE` Key code constant: 3D Mode key.
`int` | `KEYCODE_4` Key code constant: '4' key.
`int` | `KEYCODE_5` Key code constant: '5' key.
`int` | `KEYCODE_6` Key code constant: '6' key.
`int` | `KEYCODE_7` Key code constant: '7' key.
`int` | `KEYCODE_8` Key code constant: '8' key.
`int` | `KEYCODE_9` Key code constant: '9' key.
`int` | `KEYCODE_A` Key code constant: 'A' key.
`int` | `KEYCODE_ALL_APPS` Key code constant: Show all apps
`int` | `KEYCODE_ALT_LEFT` Key code constant: Left Alt modifier key.
`int` | `KEYCODE_ALT_RIGHT` Key code constant: Right Alt modifier key.
`int` | `KEYCODE_APOSTROPHE` Key code constant: ''' (apostrophe) key.
`int` | `KEYCODE_APP_SWITCH` Key code constant: App switch key.
`int` | `KEYCODE_ASSIST` Key code constant: Assist key.
`int` | `KEYCODE_AT` Key code constant: '@' key.
`int` | `KEYCODE_AVR_INPUT` Key code constant: A/V Receiver input key.
`int` | `KEYCODE_AVR_POWER` Key code constant: A/V Receiver power key.
`int` | `KEYCODE_B` Key code constant: 'B' key.
`int` | `KEYCODE_BACK` Key code constant: Back key.
`int` | `KEYCODE_BACKSLASH` Key code constant: '\' key.
`int` | `KEYCODE_BOOKMARK` Key code constant: Bookmark key.
`int` | `KEYCODE_BREAK` Key code constant: Break / Pause key.
`int` | `KEYCODE_BRIGHTNESS_DOWN` Key code constant: Brightness Down key.
`int` | `KEYCODE_BRIGHTNESS_UP` Key code constant: Brightness Up key.
`int` | `KEYCODE_BUTTON_1` Key code constant: Generic Game Pad Button #1.
`int` | `KEYCODE_BUTTON_10` Key code constant: Generic Game Pad Button #10.
`int` | `KEYCODE_BUTTON_11` Key code constant: Generic Game Pad Button #11.
`int` | `KEYCODE_BUTTON_12` Key code constant: Generic Game Pad Button #12.
`int` | `KEYCODE_BUTTON_13` Key code constant: Generic Game Pad Button #13.
`int` | `KEYCODE_BUTTON_14` Key code constant: Generic Game Pad Button #14.
`int` | `KEYCODE_BUTTON_15` Key code constant: Generic Game Pad Button #15.
`int` | `KEYCODE_BUTTON_16` Key code constant: Generic Game Pad Button #16.
`int` | `KEYCODE_BUTTON_2` Key code constant: Generic Game Pad Button #2.
`int` | `KEYCODE_BUTTON_3` Key code constant: Generic Game Pad Button #3.
`int` | `KEYCODE_BUTTON_4` Key code constant: Generic Game Pad Button #4.
`int` | `KEYCODE_BUTTON_5` Key code constant: Generic Game Pad Button #5.
`int` | `KEYCODE_BUTTON_6` Key code constant: Generic Game Pad Button #6.
`int` | `KEYCODE_BUTTON_7` Key code constant: Generic Game Pad Button #7.
`int` | `KEYCODE_BUTTON_8` Key code constant: Generic Game Pad Button #8.
`int` | `KEYCODE_BUTTON_9` Key code constant: Generic Game Pad Button #9.
`int` | `KEYCODE_BUTTON_A` Key code constant: A Button key.
`int` | `KEYCODE_BUTTON_B` Key code constant: B Button key.
`int` | `KEYCODE_BUTTON_C` Key code constant: C Button key.
`int` | `KEYCODE_BUTTON_L1` Key code constant: L1 Button key.
`int` | `KEYCODE_BUTTON_L2` Key code constant: L2 Button key.
`int` | `KEYCODE_BUTTON_MODE` Key code constant: Mode Button key.
`int` | `KEYCODE_BUTTON_R1` Key code constant: R1 Button key.
`int` | `KEYCODE_BUTTON_R2` Key code constant: R2 Button key.
`int` | `KEYCODE_BUTTON_SELECT` Key code constant: Select Button key.
`int` | `KEYCODE_BUTTON_START` Key code constant: Start Button key.
`int` | `KEYCODE_BUTTON_THUMBL` Key code constant: Left Thumb Button key.
`int` | `KEYCODE_BUTTON_THUMBR` Key code constant: Right Thumb Button key.
`int` | `KEYCODE_BUTTON_X` Key code constant: X Button key.
`int` | `KEYCODE_BUTTON_Y` Key code constant: Y Button key.
`int` | `KEYCODE_BUTTON_Z` Key code constant: Z Button key.
`int` | `KEYCODE_C` Key code constant: 'C' key.
`int` | `KEYCODE_CALCULATOR` Key code constant: Calculator special function key.
`int` | `KEYCODE_CALENDAR` Key code constant: Calendar special function key.
`int` | `KEYCODE_CALL` Key code constant: Call key.
`int` | `KEYCODE_CAMERA` Key code constant: Camera key.
`int` | `KEYCODE_CAPS_LOCK` Key code constant: Caps Lock key.
`int` | `KEYCODE_CAPTIONS` Key code constant: Toggle captions key.
`int` | `KEYCODE_CHANNEL_DOWN` Key code constant: Channel down key.
`int` | `KEYCODE_CHANNEL_UP` Key code constant: Channel up key.
`int` | `KEYCODE_CLEAR` Key code constant: Clear key.
`int` | `KEYCODE_COMMA` Key code constant: ',' key.
`int` | `KEYCODE_CONTACTS` Key code constant: Contacts special function key.
`int` | `KEYCODE_COPY` Key code constant: Copy key.
`int` | `KEYCODE_CTRL_LEFT` Key code constant: Left Control modifier key.
`int` | `KEYCODE_CTRL_RIGHT` Key code constant: Right Control modifier key.
`int` | `KEYCODE_CUT` Key code constant: Cut key.
`int` | `KEYCODE_D` Key code constant: 'D' key.
`int` | `KEYCODE_DEL` Key code constant: Backspace key.
`int` | `KEYCODE_DPAD_CENTER` Key code constant: Directional Pad Center key.
`int` | `KEYCODE_DPAD_DOWN` Key code constant: Directional Pad Down key.
`int` | `KEYCODE_DPAD_DOWN_LEFT` Key code constant: Directional Pad Down-Left
`int` | `KEYCODE_DPAD_DOWN_RIGHT` Key code constant: Directional Pad Down-Right
`int` | `KEYCODE_DPAD_LEFT` Key code constant: Directional Pad Left key.
`int` | `KEYCODE_DPAD_RIGHT` Key code constant: Directional Pad Right key.
`int` | `KEYCODE_DPAD_UP` Key code constant: Directional Pad Up key.
`int` | `KEYCODE_DPAD_UP_LEFT` Key code constant: Directional Pad Up-Left
`int` | `KEYCODE_DPAD_UP_RIGHT` Key code constant: Directional Pad Up-Right
`int` | `KEYCODE_DVR` Key code constant: DVR key.
`int` | `KEYCODE_E` Key code constant: 'E' key.
`int` | `KEYCODE_EISU` Key code constant: Japanese alphanumeric key.
`int` | `KEYCODE_ENDCALL` Key code constant: End Call key.
`int` | `KEYCODE_ENTER` Key code constant: Enter key.
`int` | `KEYCODE_ENVELOPE` Key code constant: Envelope special function key.
`int` | `KEYCODE_EQUALS` Key code constant: '=' key.
`int` | `KEYCODE_ESCAPE` Key code constant: Escape key.
`int` | `KEYCODE_EXPLORER` Key code constant: Explorer special function key.
`int` | `KEYCODE_F` Key code constant: 'F' key.
`int` | `KEYCODE_F1` Key code constant: F1 key.
`int` | `KEYCODE_F10` Key code constant: F10 key.
`int` | `KEYCODE_F11` Key code constant: F11 key.
`int` | `KEYCODE_F12` Key code constant: F12 key.
`int` | `KEYCODE_F2` Key code constant: F2 key.
`int` | `KEYCODE_F3` Key code constant: F3 key.
`int` | `KEYCODE_F4` Key code constant: F4 key.
`int` | `KEYCODE_F5` Key code constant: F5 key.
`int` | `KEYCODE_F6` Key code constant: F6 key.
`int` | `KEYCODE_F7` Key code constant: F7 key.
`int` | `KEYCODE_F8` Key code constant: F8 key.
`int` | `KEYCODE_F9` Key code constant: F9 key.
`int` | `KEYCODE_FOCUS` Key code constant: Camera Focus key.
`int` | `KEYCODE_FORWARD` Key code constant: Forward key.
`int` | `KEYCODE_FORWARD_DEL` Key code constant: Forward Delete key.
`int` | `KEYCODE_FUNCTION` Key code constant: Function modifier key.
`int` | `KEYCODE_G` Key code constant: 'G' key.
`int` | `KEYCODE_GRAVE` Key code constant: '`' (backtick) key.
`int` | `KEYCODE_GUIDE` Key code constant: Guide key.
`int` | `KEYCODE_H` Key code constant: 'H' key.
`int` | `KEYCODE_HEADSETHOOK` Key code constant: Headset Hook key.
`int` | `KEYCODE_HELP` Key code constant: Help key.
`int` | `KEYCODE_HENKAN` Key code constant: Japanese conversion key.
`int` | `KEYCODE_HOME` Key code constant: Home key.
`int` | `KEYCODE_I` Key code constant: 'I' key.
`int` | `KEYCODE_INFO` Key code constant: Info key.
`int` | `KEYCODE_INSERT` Key code constant: Insert key.
`int` | `KEYCODE_J` Key code constant: 'J' key.
`int` | `KEYCODE_K` Key code constant: 'K' key.
`int` | `KEYCODE_KANA` Key code constant: Japanese kana key.
`int` | `KEYCODE_KATAKANA_HIRAGANA` Key code constant: Japanese katakana / hiragana key.
`int` | `KEYCODE_L` Key code constant: 'L' key.
`int` | `KEYCODE_LANGUAGE_SWITCH` Key code constant: Language Switch key.
`int` | `KEYCODE_LAST_CHANNEL` Key code constant: Last Channel key.
`int` | `KEYCODE_LEFT_BRACKET` Key code constant: '[' key.
`int` | `KEYCODE_M` Key code constant: 'M' key.
`int` | `KEYCODE_MANNER_MODE` Key code constant: Manner Mode key.
`int` | `KEYCODE_MEDIA_AUDIO_TRACK` Key code constant: Audio Track key.
`int` | `KEYCODE_MEDIA_CLOSE` Key code constant: Close media key.
`int` | `KEYCODE_MEDIA_EJECT` Key code constant: Eject media key.
`int` | `KEYCODE_MEDIA_FAST_FORWARD` Key code constant: Fast Forward media key.
`int` | `KEYCODE_MEDIA_NEXT` Key code constant: Play Next media key.
`int` | `KEYCODE_MEDIA_PAUSE` Key code constant: Pause media key.
`int` | `KEYCODE_MEDIA_PLAY` Key code constant: Play media key.
`int` | `KEYCODE_MEDIA_PLAY_PAUSE` Key code constant: Play/Pause media key.
`int` | `KEYCODE_MEDIA_PREVIOUS` Key code constant: Play Previous media key.
`int` | `KEYCODE_MEDIA_RECORD` Key code constant: Record media key.
`int` | `KEYCODE_MEDIA_REWIND` Key code constant: Rewind media key.
`int` | `KEYCODE_MEDIA_SKIP_BACKWARD` Key code constant: Skip backward media key.
`int` | `KEYCODE_MEDIA_SKIP_FORWARD` Key code constant: Skip forward media key.
`int` | `KEYCODE_MEDIA_STEP_BACKWARD` Key code constant: Step backward media key.
`int` | `KEYCODE_MEDIA_STEP_FORWARD` Key code constant: Step forward media key.
`int` | `KEYCODE_MEDIA_STOP` Key code constant: Stop media key.
`int` | `KEYCODE_MEDIA_TOP_MENU` Key code constant: Media Top Menu key.
`int` | `KEYCODE_MENU` Key code constant: Menu key.
`int` | `KEYCODE_META_LEFT` Key code constant: Left Meta modifier key.
`int` | `KEYCODE_META_RIGHT` Key code constant: Right Meta modifier key.
`int` | `KEYCODE_MINUS` Key code constant: '-'.
`int` | `KEYCODE_MOVE_END` Key code constant: End Movement key.
`int` | `KEYCODE_MOVE_HOME` Key code constant: Home Movement key.
`int` | `KEYCODE_MUHENKAN` Key code constant: Japanese non-conversion key.
`int` | `KEYCODE_MUSIC` Key code constant: Music special function key.
`int` | `KEYCODE_MUTE` Key code constant: Mute key.
`int` | `KEYCODE_N` Key code constant: 'N' key.
`int` | `KEYCODE_NAVIGATE_IN` Key code constant: Navigate in key.
`int` | `KEYCODE_NAVIGATE_NEXT` Key code constant: Navigate to next key.
`int` | `KEYCODE_NAVIGATE_OUT` Key code constant: Navigate out key.
`int` | `KEYCODE_NAVIGATE_PREVIOUS` Key code constant: Navigate to previous key.
`int` | `KEYCODE_NOTIFICATION` Key code constant: Notification key.
`int` | `KEYCODE_NUM` Key code constant: Number modifier key.
`int` | `KEYCODE_NUMPAD_0` Key code constant: Numeric keypad '0' key.
`int` | `KEYCODE_NUMPAD_1` Key code constant: Numeric keypad '1' key.
`int` | `KEYCODE_NUMPAD_2` Key code constant: Numeric keypad '2' key.
`int` | `KEYCODE_NUMPAD_3` Key code constant: Numeric keypad '3' key.
`int` | `KEYCODE_NUMPAD_4` Key code constant: Numeric keypad '4' key.
`int` | `KEYCODE_NUMPAD_5` Key code constant: Numeric keypad '5' key.
`int` | `KEYCODE_NUMPAD_6` Key code constant: Numeric keypad '6' key.
`int` | `KEYCODE_NUMPAD_7` Key code constant: Numeric keypad '7' key.
`int` | `KEYCODE_NUMPAD_8` Key code constant: Numeric keypad '8' key.
`int` | `KEYCODE_NUMPAD_9` Key code constant: Numeric keypad '9' key.
`int` | `KEYCODE_NUMPAD_ADD` Key code constant: Numeric keypad '+' key (for addition).
`int` | `KEYCODE_NUMPAD_COMMA` Key code constant: Numeric keypad ',' key (for decimals or digit grouping).
`int` | `KEYCODE_NUMPAD_DIVIDE` Key code constant: Numeric keypad '/' key (for division).
`int` | `KEYCODE_NUMPAD_DOT` Key code constant: Numeric keypad '.' key (for decimals or digit grouping).
`int` | `KEYCODE_NUMPAD_ENTER` Key code constant: Numeric keypad Enter key.
`int` | `KEYCODE_NUMPAD_EQUALS` Key code constant: Numeric keypad '=' key.
`int` | `KEYCODE_NUMPAD_LEFT_PAREN` Key code constant: Numeric keypad '(' key.
`int` | `KEYCODE_NUMPAD_MULTIPLY` Key code constant: Numeric keypad '*' key (for multiplication).
`int` | `KEYCODE_NUMPAD_RIGHT_PAREN` Key code constant: Numeric keypad ')' key.
`int` | `KEYCODE_NUMPAD_SUBTRACT` Key code constant: Numeric keypad '-' key (for subtraction).
`int` | `KEYCODE_NUM_LOCK` Key code constant: Num Lock key.
`int` | `KEYCODE_O` Key code constant: 'O' key.
`int` | `KEYCODE_P` Key code constant: 'P' key.
`int` | `KEYCODE_PAGE_DOWN` Key code constant: Page Down key.
`int` | `KEYCODE_PAGE_UP` Key code constant: Page Up key.
`int` | `KEYCODE_PAIRING` Key code constant: Pairing key.
`int` | `KEYCODE_PASTE` Key code constant: Paste key.
`int` | `KEYCODE_PERIOD` Key code constant: '.' key.
`int` | `KEYCODE_PICTSYMBOLS` Key code constant: Picture Symbols modifier key.
`int` | `KEYCODE_PLUS` Key code constant: '+' key.
`int` | `KEYCODE_POUND` Key code constant: '#' key.
`int` | `KEYCODE_POWER` Key code constant: Power key.
`int` | `KEYCODE_PROFILE_SWITCH` Key code constant: Used to switch current `Account` that is consuming content.
`int` | `KEYCODE_PROG_BLUE` Key code constant: Blue "programmable" key.
`int` | `KEYCODE_PROG_GREEN` Key code constant: Green "programmable" key.
`int` | `KEYCODE_PROG_RED` Key code constant: Red "programmable" key.
`int` | `KEYCODE_PROG_YELLOW` Key code constant: Yellow "programmable" key.
`int` | `KEYCODE_Q` Key code constant: 'Q' key.
`int` | `KEYCODE_R` Key code constant: 'R' key.
`int` | `KEYCODE_REFRESH` Key code constant: Refresh key.
`int` | `KEYCODE_RIGHT_BRACKET` Key code constant: ']' key.
`int` | `KEYCODE_RO` Key code constant: Japanese Ro key.
`int` | `KEYCODE_S` Key code constant: 'S' key.
`int` | `KEYCODE_SCROLL_LOCK` Key code constant: Scroll Lock key.
`int` | `KEYCODE_SEARCH` Key code constant: Search key.
`int` | `KEYCODE_SEMICOLON` Key code constant: ';' key.
`int` | `KEYCODE_SETTINGS` Key code constant: Settings key.
`int` | `KEYCODE_SHIFT_LEFT` Key code constant: Left Shift modifier key.
`int` | `KEYCODE_SHIFT_RIGHT` Key code constant: Right Shift modifier key.
`int` | `KEYCODE_SLASH` Key code constant: '/' key.
`int` | `KEYCODE_SLEEP` Key code constant: Sleep key.
`int` | `KEYCODE_SOFT_LEFT` Key code constant: Soft Left key.
`int` | `KEYCODE_SOFT_RIGHT` Key code constant: Soft Right key.
`int` | `KEYCODE_SOFT_SLEEP` Key code constant: put device to sleep unless a wakelock is held.
`int` | `KEYCODE_SPACE` Key code constant: Space key.
`int` | `KEYCODE_STAR` Key code constant: '*' key.
`int` | `KEYCODE_STB_INPUT` Key code constant: Set-top-box input key.
`int` | `KEYCODE_STB_POWER` Key code constant: Set-top-box power key.
`int` | `KEYCODE_STEM_1` Key code constant: Generic stem key 1 for Wear
`int` | `KEYCODE_STEM_2` Key code constant: Generic stem key 2 for Wear
`int` | `KEYCODE_STEM_3` Key code constant: Generic stem key 3 for Wear
`int` | `KEYCODE_STEM_PRIMARY` Key code constant: Primary stem key for Wear Main power/reset button on watch.
`int` | `KEYCODE_SWITCH_CHARSET` Key code constant: Switch Charset modifier key.
`int` | `KEYCODE_SYM` Key code constant: Symbol modifier key.
`int` | `KEYCODE_SYSRQ` Key code constant: System Request / Print Screen key.
`int` | `KEYCODE_SYSTEM_NAVIGATION_DOWN` Key code constant: Consumed by the system for navigation down
`int` | `KEYCODE_SYSTEM_NAVIGATION_LEFT` Key code constant: Consumed by the system for navigation left
`int` | `KEYCODE_SYSTEM_NAVIGATION_RIGHT` Key code constant: Consumed by the system for navigation right
`int` | `KEYCODE_SYSTEM_NAVIGATION_UP` Key code constant: Consumed by the system for navigation up
`int` | `KEYCODE_T` Key code constant: 'T' key.
`int` | `KEYCODE_TAB` Key code constant: Tab key.
`int` | `KEYCODE_THUMBS_DOWN` Key code constant: Thumbs down key.
`int` | `KEYCODE_THUMBS_UP` Key code constant: Thumbs up key.
`int` | `KEYCODE_TV` Key code constant: TV key.
`int` | `KEYCODE_TV_ANTENNA_CABLE` Key code constant: Antenna/Cable key.
`int` | `KEYCODE_TV_AUDIO_DESCRIPTION` Key code constant: Audio description key.
`int` | `KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN` Key code constant: Audio description mixing volume down key.
`int` | `KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP` Key code constant: Audio description mixing volume up key.
`int` | `KEYCODE_TV_CONTENTS_MENU` Key code constant: Contents menu key.
`int` | `KEYCODE_TV_DATA_SERVICE` Key code constant: TV data service key.
`int` | `KEYCODE_TV_INPUT` Key code constant: TV input key.
`int` | `KEYCODE_TV_INPUT_COMPONENT_1` Key code constant: Component #1 key.
`int` | `KEYCODE_TV_INPUT_COMPONENT_2` Key code constant: Component #2 key.
`int` | `KEYCODE_TV_INPUT_COMPOSITE_1` Key code constant: Composite #1 key.
`int` | `KEYCODE_TV_INPUT_COMPOSITE_2` Key code constant: Composite #2 key.
`int` | `KEYCODE_TV_INPUT_HDMI_1` Key code constant: HDMI #1 key.
`int` | `KEYCODE_TV_INPUT_HDMI_2` Key code constant: HDMI #2 key.
`int` | `KEYCODE_TV_INPUT_HDMI_3` Key code constant: HDMI #3 key.
`int` | `KEYCODE_TV_INPUT_HDMI_4` Key code constant: HDMI #4 key.
`int` | `KEYCODE_TV_INPUT_VGA_1` Key code constant: VGA #1 key.
`int` | `KEYCODE_TV_MEDIA_CONTEXT_MENU` Key code constant: Media context menu key.
`int` | `KEYCODE_TV_NETWORK` Key code constant: Toggle Network key.
`int` | `KEYCODE_TV_NUMBER_ENTRY` Key code constant: Number entry key.
`int` | `KEYCODE_TV_POWER` Key code constant: TV power key.
`int` | `KEYCODE_TV_RADIO_SERVICE` Key code constant: Radio key.
`int` | `KEYCODE_TV_SATELLITE` Key code constant: Satellite key.
`int` | `KEYCODE_TV_SATELLITE_BS` Key code constant: BS key.
`int` | `KEYCODE_TV_SATELLITE_CS` Key code constant: CS key.
`int` | `KEYCODE_TV_SATELLITE_SERVICE` Key code constant: BS/CS key.
`int` | `KEYCODE_TV_TELETEXT` Key code constant: Teletext key.
`int` | `KEYCODE_TV_TERRESTRIAL_ANALOG` Key code constant: Analog Terrestrial key.
`int` | `KEYCODE_TV_TERRESTRIAL_DIGITAL` Key code constant: Digital Terrestrial key.
`int` | `KEYCODE_TV_TIMER_PROGRAMMING` Key code constant: Timer programming key.
`int` | `KEYCODE_TV_ZOOM_MODE` Key code constant: Zoom mode key.
`int` | `KEYCODE_U` Key code constant: 'U' key.
`int` | `KEYCODE_UNKNOWN` Key code constant: Unknown key code.
`int` | `KEYCODE_V` Key code constant: 'V' key.
`int` | `KEYCODE_VOICE_ASSIST` Key code constant: Voice Assist key.
`int` | `KEYCODE_VOLUME_DOWN` Key code constant: Volume Down key.
`int` | `KEYCODE_VOLUME_MUTE` Key code constant: Volume Mute key.
`int` | `KEYCODE_VOLUME_UP` Key code constant: Volume Up key.
`int` | `KEYCODE_W` Key code constant: 'W' key.
`int` | `KEYCODE_WAKEUP` Key code constant: Wakeup key.
`int` | `KEYCODE_WINDOW` Key code constant: Window key.
`int` | `KEYCODE_X` Key code constant: 'X' key.
`int` | `KEYCODE_Y` Key code constant: 'Y' key.
`int` | `KEYCODE_YEN` Key code constant: Japanese Yen key.
`int` | `KEYCODE_Z` Key code constant: 'Z' key.
`int` | `KEYCODE_ZENKAKU_HANKAKU` Key code constant: Japanese full-width / half-width key.
`int` | `KEYCODE_ZOOM_IN` Key code constant: Zoom in key.
`int` | `KEYCODE_ZOOM_OUT` Key code constant: Zoom out key.
`int` | `MAX_KEYCODE` This constant is deprecated. There are now more than MAX_KEYCODE keycodes. Use `getMaxKeyCode()` instead.
`int` | `META_ALT_LEFT_ON` This mask is used to check whether the left ALT meta key is pressed.
`int` | `META_ALT_MASK` This mask is a combination of `META_ALT_ON`, `META_ALT_LEFT_ON` and `META_ALT_RIGHT_ON`.
`int` | `META_ALT_ON` This mask is used to check whether one of the ALT meta keys is pressed.
`int` | `META_ALT_RIGHT_ON` This mask is used to check whether the right the ALT meta key is pressed.
`int` | `META_CAPS_LOCK_ON` This mask is used to check whether the CAPS LOCK meta key is on.
`int` | `META_CTRL_LEFT_ON` This mask is used to check whether the left CTRL meta key is pressed.
`int` | `META_CTRL_MASK` This mask is a combination of `META_CTRL_ON`, `META_CTRL_LEFT_ON` and `META_CTRL_RIGHT_ON`.
`int` | `META_CTRL_ON` This mask is used to check whether one of the CTRL meta keys is pressed.
`int` | `META_CTRL_RIGHT_ON` This mask is used to check whether the right CTRL meta key is pressed.
`int` | `META_FUNCTION_ON` This mask is used to check whether the FUNCTION meta key is pressed.
`int` | `META_META_LEFT_ON` This mask is used to check whether the left META meta key is pressed.
`int` | `META_META_MASK` This mask is a combination of `META_META_ON`, `META_META_LEFT_ON` and `META_META_RIGHT_ON`.
`int` | `META_META_ON` This mask is used to check whether one of the META meta keys is pressed.
`int` | `META_META_RIGHT_ON` This mask is used to check whether the right META meta key is pressed.
`int` | `META_NUM_LOCK_ON` This mask is used to check whether the NUM LOCK meta key is on.
`int` | `META_SCROLL_LOCK_ON` This mask is used to check whether the SCROLL LOCK meta key is on.
`int` | `META_SHIFT_LEFT_ON` This mask is used to check whether the left SHIFT meta key is pressed.
`int` | `META_SHIFT_MASK` This mask is a combination of `META_SHIFT_ON`, `META_SHIFT_LEFT_ON` and `META_SHIFT_RIGHT_ON`.
`int` | `META_SHIFT_ON` This mask is used to check whether one of the SHIFT meta keys is pressed.
`int` | `META_SHIFT_RIGHT_ON` This mask is used to check whether the right SHIFT meta key is pressed.
`int` | `META_SYM_ON` This mask is used to check whether the SYM meta key is pressed.

### Inherited constants
From interface `android.os.Parcelable`
`int` | `CONTENTS_FILE_DESCRIPTOR` Descriptor bit used with `describeContents()`: indicates that the Parcelable object's flattened representation includes a file descriptor.
`int` | `PARCELABLE_WRITE_RETURN_VALUE` Flag for use with `writeToParcel(Parcel, int)`: the object being written is a return value, that is the result of a function such as "`Parcelable someFunction()`", "`void someFunction(out Parcelable)`", or "`void someFunction(inout Parcelable)`".

### Fields
`public static final Creator<KeyEvent>` | `CREATOR`

### Inherited fields
From class `android.view.InputEvent`
`public static final Creator<InputEvent>` | `CREATOR`

### Public constructors
`KeyEvent(int action, int code)` Create a new key event.
`KeyEvent(long downTime, long eventTime, int action, int code, int repeat)` Create a new key event.
`KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState)` Create a new key event.
`KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState, int deviceId, int scancode)` Create a new key event.
`KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState, int deviceId, int scancode, int flags)` Create a new key event.
`KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState, int deviceId, int scancode, int flags, int source)` Create a new key event.
`KeyEvent(long time, String characters, int deviceId, int flags)` Create a new key event for a string of characters.
`KeyEvent(KeyEvent origEvent)` Make an exact copy of an existing key event.
`KeyEvent(KeyEvent origEvent, long eventTime, int newRepeat)` This constructor is deprecated. Use `changeTimeRepeat(android.view.KeyEvent, long, int)` instead.

### Public methods
`static KeyEvent` | `changeAction(KeyEvent event, int action)` Create a new key event that is the same as the given one, but whose action is replaced with the given value.
`static KeyEvent` | `changeFlags(KeyEvent event, int flags)` Create a new key event that is the same as the given one, but whose flags are replaced with the given value.
`static KeyEvent` | `changeTimeRepeat(KeyEvent event, long eventTime, int newRepeat, int newFlags)` Create a new key event that is the same as the given one, but whose event time and repeat count are replaced with the given value.
`static KeyEvent` | `changeTimeRepeat(KeyEvent event, long eventTime, int newRepeat)` Create a new key event that is the same as the given one, but whose event time and repeat count are replaced with the given value.
`final boolean` | `dispatch(KeyEvent.Callback receiver, KeyEvent.DispatcherState state, Object target)` Deliver this key event to a `Callback` interface.
`final boolean` | `dispatch(KeyEvent.Callback receiver)` This method is deprecated. Use `dispatch(android.view.KeyEvent.Callback, android.view.KeyEvent.DispatcherState, java.lang.Object)` instead.
`final int` | `getAction()` Retrieve the action of this key event.
`final String` | `getCharacters()` This method is deprecated. no longer used by the input system.
`static int` | `getDeadChar(int accent, int c)` Get the character that is produced by putting accent on the character c.
`final int` | `getDeviceId()` Gets the id for the device that this event came from.
`char` | `getDisplayLabel()` Gets the primary character for this key.
`final long` | `getDownTime()` Retrieve the time of the most recent key down event, in the `SystemClock.uptimeMillis()` time base.
`final long` | `getEventTime()` Retrieve the time this event occurred, in the `SystemClock.uptimeMillis()` time base.
`final int` | `getFlags()` Returns the flags for this key event.
`final KeyCharacterMap` | `getKeyCharacterMap()` Gets the `KeyCharacterMap` associated with the keyboard device.
`final int` | `getKeyCode()` Retrieve the key code of the key event.
`boolean` | `getKeyData(KeyCharacterMap.KeyData results)` This method is deprecated. instead use `getDisplayLabel()`, `getNumber()` or `getUnicodeChar(int)`.
`char` | `getMatch(char[] chars, int metaState)` Gets the first character in the character array that can be generated by the specified key code.
`char` | `getMatch(char[] chars)` Gets the first character in the character array that can be generated by the specified key code.
`static int` | `getMaxKeyCode()` Returns the maximum keycode.
`final int` | `getMetaState()` Returns the state of the meta keys.
`static int` | `getModifierMetaStateMask()` Gets a mask that includes all valid modifier key meta state bits.
`final int` | `getModifiers()` Returns the state of the modifier keys.
`char` | `getNumber()` Gets the number or symbol associated with the key.
`final int` | `getRepeatCount()` Retrieve the repeat count of the event.
`final int` | `getScanCode()` Retrieve the hardware key id of this key event. These values are not reliable and vary from device to device.
`final int` | `getSource()` Gets the source of the event.
`int` | `getUnicodeChar(int metaState)` Gets the Unicode character generated by the specified key and meta key state combination.
`int` | `getUnicodeChar()` Gets the Unicode character generated by the specified key and meta key state combination.
`final boolean` | `hasModifiers(int modifiers)` Returns true if only the specified modifiers keys are pressed.
`final boolean` | `hasNoModifiers()` Returns true if no modifier keys are pressed.
`final boolean` | `isAltPressed()` Returns the pressed state of the ALT meta key.
`final boolean` | `isCanceled()` For `ACTION_UP` events, indicates that the event has been canceled as per `FLAG_CANCELED`.
`final boolean` | `isCapsLockOn()` Returns the locked state of the CAPS LOCK meta key.
`final boolean` | `isCtrlPressed()` Returns the pressed state of the CTRL meta key.
`final boolean` | `isFunctionPressed()` Returns the pressed state of the FUNCTION meta key.
`static final boolean` | `isGamepadButton(int keyCode)` Returns true if the specified keycode is a gamepad button.
`final boolean` | `isLongPress()` For `ACTION_DOWN` events, indicates that the event has been canceled as per `FLAG_LONG_PRESS`.
`static final boolean` | `isMediaSessionKey(int keyCode)` Returns whether this key will be sent to the `MediaSession.Callback` if not handled.
`final boolean` | `isMetaPressed()` Returns the pressed state of the META meta key.
`static boolean` | `isModifierKey(int keyCode)` Returns true if this key code is a modifier key.
`final boolean` | `isNumLockOn()` Returns the locked state of the NUM LOCK meta key.
`boolean` | `isPrintingKey()` Returns true if this key produces a glyph.
`final boolean` | `isScrollLockOn()` Returns the locked state of the SCROLL LOCK meta key.
`final boolean` | `isShiftPressed()` Returns the pressed state of the SHIFT meta key.
`final boolean` | `isSymPressed()` Returns the pressed state of the SYM meta key.
`final boolean` | `isSystem()` Is this a system key? System keys can not be used for menu shortcuts.
`final boolean` | `isTracking()` For `ACTION_UP` events, indicates that the event is still being tracked from its initial down event as per `FLAG_TRACKING`.
`static int` | `keyCodeFromString(String symbolicName)` Gets a keycode by its symbolic name such as "KEYCODE_A" or an equivalent numeric constant such as "29".
`static String` | `keyCodeToString(int keyCode)` Returns a string that represents the symbolic name of the specified keycode such as "KEYCODE_A", "KEYCODE_DPAD_UP", or an equivalent numeric constant such as "1001" if unknown.
`static boolean` | `metaStateHasModifiers(int metaState, int modifiers)` Returns true if only the specified modifier keys are pressed according to the specified meta state.
`static boolean` | `metaStateHasNoModifiers(int metaState)` Returns true if no modifiers keys are pressed according to the specified meta state.
`static int` | `normalizeMetaState(int metaState)` Normalizes the specified meta state.
`final void` | `setSource(int source)`
`final void` | `startTracking()` Call this during `Callback#onKeyDown` to have the system track the key through its final up (possibly including a long press).
`String` | `toString()` Returns a string representation of the object.
`void` | `writeToParcel(Parcel out, int flags)` Flatten this object in to a Parcel.

### Inherited methods
From class `android.view.InputEvent`
`int` | `describeContents()` Describe the kinds of special objects contained in this Parcelable instance's marshaled representation.
`final InputDevice` | `getDevice()` Gets the device that this event came from.
`abstract int` | `getDeviceId()` Gets the id for the device that this event came from.
`abstract long` | `getEventTime()` Retrieve the time this event occurred, in the `SystemClock.uptimeMillis()` time base.
`abstract int` | `getSource()` Gets the source of the event.
`boolean` | `isFromSource(int source)` Determines whether the event is from the given source.
From class `java.lang.Object`
`Object` | `clone()` Creates and returns a copy of this object.
`boolean` | `equals(Object obj)` Indicates whether some other object is "equal to" this one.
`void` | `finalize()` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
`final Class<?>` | `getClass()` Returns the runtime class of this `Object`.
`int` | `hashCode()` Returns a hash code value for the object.
`final void` | `notify()` Wakes up a single thread that is waiting on this object's monitor.
`final void` | `notifyAll()` Wakes up all threads that are waiting on this object's monitor.
`String` | `toString()` Returns a string representation of the object.
`final void` | `wait(long timeout, int nanos)` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
`final void` | `wait(long timeout)` Causes the current thread to wait until either another thread invokes the `notify()` method or the `notifyAll()` method for this object, or a specified amount of time has elapsed.
`final void` | `wait()` Causes the current thread to wait until another thread invokes the `notify()` method or the `notifyAll()` method for this object.
From interface `android.os.Parcelable`
`abstract int` | `describeContents()` Describe the kinds of special objects contained in this Parcelable instance's marshaled representation.
`abstract void` | `writeToParcel(Parcel dest, int flags)` Flatten this object in to a Parcel.

## Constants

### ACTION_DOWN

    public static final int ACTION_DOWN

`getAction()` value: the key has been pressed down.

Constant Value: 0 (0x00000000)

### ACTION_MULTIPLE

    public static final int ACTION_MULTIPLE

This constant is deprecated.
No longer used by the input system. `getAction()` value: multiple duplicate key events have occurred in a row, or a complex string is being delivered. If the key code is not `KEYCODE_UNKNOWN` then the `getRepeatCount()` method returns the number of times the given key code should be executed. Otherwise, if the key code is `KEYCODE_UNKNOWN`, then this is a sequence of characters as returned by `getCharacters()`.

Constant Value: 2 (0x00000002)

### ACTION_UP

    public static final int ACTION_UP

`getAction()` value: the key has been released.

Constant Value: 1 (0x00000001)

### FLAG_CANCELED

    public static final int FLAG_CANCELED

When associated with up key events, this indicates that the key press has been canceled. Typically this is used with virtual touch screen keys, where the user can slide from the virtual key area on to the display: in that case, the application will receive a canceled up event and should not perform the action normally associated with the key. Note that for this to work, the application can not perform an action for a key until it receives an up or the long press timeout has expired.

Constant Value: 32 (0x00000020)

### FLAG_CANCELED_LONG_PRESS

    public static final int FLAG_CANCELED_LONG_PRESS

Set when a key event has `FLAG_CANCELED` set because a long press action was executed while it was down.

Constant Value: 256 (0x00000100)

### FLAG_EDITOR_ACTION

    public static final int FLAG_EDITOR_ACTION

This mask is used for compatibility, to identify enter keys that are coming from an IME whose enter key has been auto-labelled "next" or "done". This allows TextView to dispatch these as normal enter keys for old applications, but still do the appropriate action when receiving them.

Constant Value: 16 (0x00000010)

### FLAG_FALLBACK

    public static final int FLAG_FALLBACK

Set when a key event has been synthesized to implement default behavior for an event that the application did not handle. Fallback key events are generated by unhandled trackball motions (to emulate a directional keypad) and by certain unhandled key presses that are declared in the key map (such as special function numeric keypad keys when numlock is off).

Constant Value: 1024 (0x00000400)

### FLAG_FROM_SYSTEM

    public static final int FLAG_FROM_SYSTEM

This mask is set if an event was known to come from a trusted part of the system. That is, the event is known to come from the user, and could not have been spoofed by a third party component.

Constant Value: 8 (0x00000008)

### FLAG_KEEP_TOUCH_MODE

    public static final int FLAG_KEEP_TOUCH_MODE

This mask is set if we don't want the key event to cause us to leave touch mode.

Constant Value: 4 (0x00000004)

### FLAG_LONG_PRESS

    public static final int FLAG_LONG_PRESS

This flag is set for the first key repeat that occurs after the long press timeout.

Constant Value: 128 (0x00000080)

### FLAG_SOFT_KEYBOARD

    public static final int FLAG_SOFT_KEYBOARD

This mask is set if the key event was generated by a software keyboard.

Constant Value: 2 (0x00000002)

### FLAG_TRACKING

    public static final int FLAG_TRACKING

Set for `ACTION_UP` when this event's key code is still being tracked from its initial down. That is, somebody requested that tracking started on the key down and a long press has not caused the tracking to be canceled.

Constant Value: 512 (0x00000200)

### FLAG_VIRTUAL_HARD_KEY

    public static final int FLAG_VIRTUAL_HARD_KEY

This key event was generated by a virtual (on-screen) hard key area. Typically this is an area of the touchscreen, outside of the regular display, dedicated to "hardware" buttons.

Constant Value: 64 (0x00000040)

### FLAG_WOKE_HERE

    public static final int FLAG_WOKE_HERE

This constant is deprecated.
This flag will never be set by the system since the system consumes all wake keys itself.

This mask is set if the device woke because of this key event.

Constant Value: 1 (0x00000001)

### KEYCODE_0

    public static final int KEYCODE_0

Key code constant: '0' key.

Constant Value: 7 (0x00000007)

### KEYCODE_1

    public static final int KEYCODE_1

Key code constant: '1' key.

Constant Value: 8 (0x00000008)

### KEYCODE_11

    public static final int KEYCODE_11

Key code constant: '11' key.

Constant Value: 227 (0x000000e3)

### KEYCODE_12

    public static final int KEYCODE_12

Key code constant: '12' key.

Constant Value: 228 (0x000000e4)

### KEYCODE_2

    public static final int KEYCODE_2

Key code constant: '2' key.

Constant Value: 9 (0x00000009)

### KEYCODE_3

    public static final int KEYCODE_3

Key code constant: '3' key.

Constant Value: 10 (0x0000000a)

### KEYCODE_3D_MODE

    public static final int KEYCODE_3D_MODE

Key code constant: 3D Mode key. Toggles the display between 2D and 3D mode.

Constant Value: 206 (0x000000ce)

### KEYCODE_4

    public static final int KEYCODE_4

Key code constant: '4' key.

Constant Value: 11 (0x0000000b)

### KEYCODE_5

    public static final int KEYCODE_5

Key code constant: '5' key.

Constant Value: 12 (0x0000000c)

### KEYCODE_6

    public static final int KEYCODE_6

Key code constant: '6' key.

Constant Value: 13 (0x0000000d)

### KEYCODE_7

    public static final int KEYCODE_7

Key code constant: '7' key.

Constant Value: 14 (0x0000000e)

### KEYCODE_8

    public static final int KEYCODE_8

Key code constant: '8' key.

Constant Value: 15 (0x0000000f)

### KEYCODE_9

    public static final int KEYCODE_9

Key code constant: '9' key.

Constant Value: 16 (0x00000010)

### KEYCODE_A

    public static final int KEYCODE_A

Key code constant: 'A' key.

Constant Value: 29 (0x0000001d)

### KEYCODE_ALL_APPS

    public static final int KEYCODE_ALL_APPS

Key code constant: Show all apps

Constant Value: 284 (0x0000011c)

### KEYCODE_ALT_LEFT

    public static final int KEYCODE_ALT_LEFT

Key code constant: Left Alt modifier key.

Constant Value: 57 (0x00000039)

### KEYCODE_ALT_RIGHT

    public static final int KEYCODE_ALT_RIGHT

Key code constant: Right Alt modifier key.

Constant Value: 58 (0x0000003a)

### KEYCODE_APOSTROPHE

    public static final int KEYCODE_APOSTROPHE

Key code constant: ''' (apostrophe) key.

Constant Value: 75 (0x0000004b)

### KEYCODE_APP_SWITCH

    public static final int KEYCODE_APP_SWITCH

Key code constant: App switch key. Should bring up the application switcher dialog.

Constant Value: 187 (0x000000bb)

### KEYCODE_ASSIST

    public static final int KEYCODE_ASSIST

Key code constant: Assist key. Launches the global assist activity. Not delivered to applications.

Constant Value: 219 (0x000000db)

### KEYCODE_AT

    public static final int KEYCODE_AT

Key code constant: '@' key.

Constant Value: 77 (0x0000004d)

### KEYCODE_AVR_INPUT

    public static final int KEYCODE_AVR_INPUT

Key code constant: A/V Receiver input key. On TV remotes, switches the input mode on an external A/V Receiver.

Constant Value: 182 (0x000000b6)

### KEYCODE_AVR_POWER

    public static final int KEYCODE_AVR_POWER

Key code constant: A/V Receiver power key. On TV remotes, toggles the power on an external A/V Receiver.

Constant Value: 181 (0x000000b5)

### KEYCODE_B

    public static final int KEYCODE_B

Key code constant: 'B' key.

Constant Value: 30 (0x0000001e)

### KEYCODE_BACK

    public static final int KEYCODE_BACK

Key code constant: Back key.

Constant Value: 4 (0x00000004)

### KEYCODE_BACKSLASH

    public static final int KEYCODE_BACKSLASH

Key code constant: '\' key.

Constant Value: 73 (0x00000049)

### KEYCODE_BOOKMARK

    public static final int KEYCODE_BOOKMARK

Key code constant: Bookmark key. On some TV remotes, bookmarks content or web pages.

Constant Value: 174 (0x000000ae)

### KEYCODE_BREAK

    public static final int KEYCODE_BREAK

Key code constant: Break / Pause key.

Constant Value: 121 (0x00000079)

### KEYCODE_BRIGHTNESS_DOWN

    public static final int KEYCODE_BRIGHTNESS_DOWN

Key code constant: Brightness Down key. Adjusts the screen brightness down.

Constant Value: 220 (0x000000dc)

### KEYCODE_BRIGHTNESS_UP

    public static final int KEYCODE_BRIGHTNESS_UP

Key code constant: Brightness Up key. Adjusts the screen brightness up.

Constant Value: 221 (0x000000dd)

### KEYCODE_BUTTON_1

    public static final int KEYCODE_BUTTON_1

Key code constant: Generic Game Pad Button #1.

Constant Value: 188 (0x000000bc)

### KEYCODE_BUTTON_10

    public static final int KEYCODE_BUTTON_10

Key code constant: Generic Game Pad Button #10.

Constant Value: 197 (0x000000c5)

### KEYCODE_BUTTON_11

    public static final int KEYCODE_BUTTON_11

Key code constant: Generic Game Pad Button #11.

Constant Value: 198 (0x000000c6)

### KEYCODE_BUTTON_12

    public static final int KEYCODE_BUTTON_12

Key code constant: Generic Game Pad Button #12.

Constant Value: 199 (0x000000c7)

### KEYCODE_BUTTON_13

    public static final int KEYCODE_BUTTON_13

Key code constant: Generic Game Pad Button #13.

Constant Value: 200 (0x000000c8)

### KEYCODE_BUTTON_14

    public static final int KEYCODE_BUTTON_14

Key code constant: Generic Game Pad Button #14.

Constant Value: 201 (0x000000c9)

### KEYCODE_BUTTON_15

    public static final int KEYCODE_BUTTON_15

Key code constant: Generic Game Pad Button #15.

Constant Value: 202 (0x000000ca)

### KEYCODE_BUTTON_16

    public static final int KEYCODE_BUTTON_16

Key code constant: Generic Game Pad Button #16.

Constant Value: 203 (0x000000cb)

### KEYCODE_BUTTON_2

    public static final int KEYCODE_BUTTON_2

Key code constant: Generic Game Pad Button #2.

Constant Value: 189 (0x000000bd)

### KEYCODE_BUTTON_3

    public static final int KEYCODE_BUTTON_3

Key code constant: Generic Game Pad Button #3.

Constant Value: 190 (0x000000be)

### KEYCODE_BUTTON_4

    public static final int KEYCODE_BUTTON_4

Key code constant: Generic Game Pad Button #4.

Constant Value: 191 (0x000000bf)

### KEYCODE_BUTTON_5

    public static final int KEYCODE_BUTTON_5

Key code constant: Generic Game Pad Button #5.

Constant Value: 192 (0x000000c0)

### KEYCODE_BUTTON_6

    public static final int KEYCODE_BUTTON_6

Key code constant: Generic Game Pad Button #6.

Constant Value: 193 (0x000000c1)

### KEYCODE_BUTTON_7

    public static final int KEYCODE_BUTTON_7

Key code constant: Generic Game Pad Button #7.

Constant Value: 194 (0x000000c2)

### KEYCODE_BUTTON_8

    public static final int KEYCODE_BUTTON_8

Key code constant: Generic Game Pad Button #8.

Constant Value: 195 (0x000000c3)

### KEYCODE_BUTTON_9

    public static final int KEYCODE_BUTTON_9

Key code constant: Generic Game Pad Button #9.

Constant Value: 196 (0x000000c4)

### KEYCODE_BUTTON_A

    public static final int KEYCODE_BUTTON_A

Key code constant: A Button key. On a game controller, the A button should be either the button labeled A or the first button on the bottom row of controller buttons.

Constant Value: 96 (0x00000060)

### KEYCODE_BUTTON_B

    public static final int KEYCODE_BUTTON_B

Key code constant: B Button key. On a game controller, the B button should be either the button labeled B or the second button on the bottom row of controller buttons.

Constant Value: 97 (0x00000061)

### KEYCODE_BUTTON_C

    public static final int KEYCODE_BUTTON_C

Key code constant: C Button key. On a game controller, the C button should be either the button labeled C or the third button on the bottom row of controller buttons.

Constant Value: 98 (0x00000062)

### KEYCODE_BUTTON_L1

    public static final int KEYCODE_BUTTON_L1

Key code constant: L1 Button key. On a game controller, the L1 button should be either the button labeled L1 (or L) or the top left trigger button.

Constant Value: 102 (0x00000066)

### KEYCODE_BUTTON_L2

    public static final int KEYCODE_BUTTON_L2

Key code constant: L2 Button key. On a game controller, the L2 button should be either the button labeled L2 or the bottom left trigger button.

Constant Value: 104 (0x00000068)

### KEYCODE_BUTTON_MODE

    public static final int KEYCODE_BUTTON_MODE

Key code constant: Mode Button key. On a game controller, the button labeled Mode.

Constant Value: 110 (0x0000006e)

### KEYCODE_BUTTON_R1

    public static final int KEYCODE_BUTTON_R1

Key code constant: R1 Button key. On a game controller, the R1 button should be either the button labeled R1 (or R) or the top right trigger button.

Constant Value: 103 (0x00000067)

### KEYCODE_BUTTON_R2

    public static final int KEYCODE_BUTTON_R2

Key code constant: R2 Button key. On a game controller, the R2 button should be either the button labeled R2 or the bottom right trigger button.

Constant Value: 105 (0x00000069)

### KEYCODE_BUTTON_SELECT

    public static final int KEYCODE_BUTTON_SELECT

Key code constant: Select Button key. On a game controller, the button labeled Select.

Constant Value: 109 (0x0000006d)

### KEYCODE_BUTTON_START

    public static final int KEYCODE_BUTTON_START

Key code constant: Start Button key. On a game controller, the button labeled Start.

Constant Value: 108 (0x0000006c)

### KEYCODE_BUTTON_THUMBL

    public static final int KEYCODE_BUTTON_THUMBL

Key code constant: Left Thumb Button key. On a game controller, the left thumb button indicates that the left (or only) joystick is pressed.

Constant Value: 106 (0x0000006a)

### KEYCODE_BUTTON_THUMBR

    public static final int KEYCODE_BUTTON_THUMBR

Key code constant: Right Thumb Button key. On a game controller, the right thumb button indicates that the right joystick is pressed.

Constant Value: 107 (0x0000006b)

### KEYCODE_BUTTON_X

    public static final int KEYCODE_BUTTON_X

Key code constant: X Button key. On a game controller, the X button should be either the button labeled X or the first button on the upper row of controller buttons.

Constant Value: 99 (0x00000063)

### KEYCODE_BUTTON_Y

    public static final int KEYCODE_BUTTON_Y

Key code constant: Y Button key. On a game controller, the Y button should be either the button labeled Y or the second button on the upper row of controller buttons.

Constant Value: 100 (0x00000064)

### KEYCODE_BUTTON_Z

    public static final int KEYCODE_BUTTON_Z

Key code constant: Z Button key. On a game controller, the Z button should be either the button labeled Z or the third button on the upper row of controller buttons.

Constant Value: 101 (0x00000065)

### KEYCODE_C

    public static final int KEYCODE_C

Key code constant: 'C' key.

Constant Value: 31 (0x0000001f)

### KEYCODE_CALCULATOR

    public static final int KEYCODE_CALCULATOR

Key code constant: Calculator special function key. Used to launch a calculator application.

Constant Value: 210 (0x000000d2)

### KEYCODE_CALENDAR

    public static final int KEYCODE_CALENDAR

Key code constant: Calendar special function key. Used to launch a calendar application.

Constant Value: 208 (0x000000d0)

### KEYCODE_CALL

    public static final int KEYCODE_CALL

Key code constant: Call key.

Constant Value: 5 (0x00000005)

### KEYCODE_CAMERA

    public static final int KEYCODE_CAMERA

Key code constant: Camera key. Used to launch a camera application or take pictures.

Constant Value: 27 (0x0000001b)

### KEYCODE_CAPS_LOCK

    public static final int KEYCODE_CAPS_LOCK

Key code constant: Caps Lock key.

Constant Value: 115 (0x00000073)

### KEYCODE_CAPTIONS

    public static final int KEYCODE_CAPTIONS

Key code constant: Toggle captions key. Switches the mode for closed-captioning text, for example during television shows.

Constant Value: 175 (0x000000af)

### KEYCODE_CHANNEL_DOWN

    public static final int KEYCODE_CHANNEL_DOWN

Key code constant: Channel down key. On TV remotes, decrements the television channel.

Constant Value: 167 (0x000000a7)

### KEYCODE_CHANNEL_UP

    public static final int KEYCODE_CHANNEL_UP

Key code constant: Channel up key. On TV remotes, increments the television channel.

Constant Value: 166 (0x000000a6)

### KEYCODE_CLEAR

    public static final int KEYCODE_CLEAR

Key code constant: Clear key.

Constant Value: 28 (0x0000001c)

### KEYCODE_COMMA

    public static final int KEYCODE_COMMA

Key code constant: ',' key.

Constant Value: 55 (0x00000037)

### KEYCODE_CONTACTS

    public static final int KEYCODE_CONTACTS

Key code constant: Contacts special function key. Used to launch an address book application.

Constant Value: 207 (0x000000cf)

### KEYCODE_COPY

    public static final int KEYCODE_COPY

Key code constant: Copy key.

Constant Value: 278 (0x00000116)

### KEYCODE_CTRL_LEFT

    public static final int KEYCODE_CTRL_LEFT

Key code constant: Left Control modifier key.

Constant Value: 113 (0x00000071)

### KEYCODE_CTRL_RIGHT

    public static final int KEYCODE_CTRL_RIGHT

Key code constant: Right Control modifier key.

Constant Value: 114 (0x00000072)

### KEYCODE_CUT

    public static final int KEYCODE_CUT

Key code constant: Cut key.

Constant Value: 277 (0x00000115)

### KEYCODE_D

    public static final int KEYCODE_D

Key code constant: 'D' key.

Constant Value: 32 (0x00000020)

### KEYCODE_DEL

    public static final int KEYCODE_DEL

Key code constant: Backspace key. Deletes characters before the insertion point, unlike `KEYCODE_FORWARD_DEL`.

Constant Value: 67 (0x00000043)

### KEYCODE_DPAD_CENTER

    public static final int KEYCODE_DPAD_CENTER

Key code constant: Directional Pad Center key. May also be synthesized from trackball motions.

Constant Value: 23 (0x00000017)

### KEYCODE_DPAD_DOWN

    public static final int KEYCODE_DPAD_DOWN

Key code constant: Directional Pad Down key. May also be synthesized from trackball motions.

Constant Value: 20 (0x00000014)

### KEYCODE_DPAD_DOWN_LEFT

    public static final int KEYCODE_DPAD_DOWN_LEFT

Key code constant: Directional Pad Down-Left

Constant Value: 269 (0x0000010d)

### KEYCODE_DPAD_DOWN_RIGHT

    public static final int KEYCODE_DPAD_DOWN_RIGHT

Key code constant: Directional Pad Down-Right

Constant Value: 271 (0x0000010f)

### KEYCODE_DPAD_LEFT

    public static final int KEYCODE_DPAD_LEFT

Key code constant: Directional Pad Left key. May also be synthesized from trackball motions.

Constant Value: 21 (0x00000015)

### KEYCODE_DPAD_RIGHT

    public static final int KEYCODE_DPAD_RIGHT

Key code constant: Directional Pad Right key. May also be synthesized from trackball motions.

Constant Value: 22 (0x00000016)

### KEYCODE_DPAD_UP

    public static final int KEYCODE_DPAD_UP

Key code constant: Directional Pad Up key. May also be synthesized from trackball motions.

Constant Value: 19 (0x00000013)

### KEYCODE_DPAD_UP_LEFT

    public static final int KEYCODE_DPAD_UP_LEFT

Key code constant: Directional Pad Up-Left

Constant Value: 268 (0x0000010c)

### KEYCODE_DPAD_UP_RIGHT

    public static final int KEYCODE_DPAD_UP_RIGHT

Key code constant: Directional Pad Up-Right

Constant Value: 270 (0x0000010e)

### KEYCODE_DVR

    public static final int KEYCODE_DVR

Key code constant: DVR key. On some TV remotes, switches to a DVR mode for recorded shows.

Constant Value: 173 (0x000000ad)

### KEYCODE_E

    public static final int KEYCODE_E

Key code constant: 'E' key.

Constant Value: 33 (0x00000021)

### KEYCODE_EISU

    public static final int KEYCODE_EISU

Key code constant: Japanese alphanumeric key.

Constant Value: 212 (0x000000d4)

### KEYCODE_ENDCALL

    public static final int KEYCODE_ENDCALL

Key code constant: End Call key.

Constant Value: 6 (0x00000006)

### KEYCODE_ENTER

    public static final int KEYCODE_ENTER

Key code constant: Enter key.

Constant Value: 66 (0x00000042)

### KEYCODE_ENVELOPE

    public static final int KEYCODE_ENVELOPE

Key code constant: Envelope special function key. Used to launch a mail application.

Constant Value: 65 (0x00000041)

### KEYCODE_EQUALS

    public static final int KEYCODE_EQUALS

Key code constant: '=' key.

Constant Value: 70 (0x00000046)

### KEYCODE_ESCAPE

    public static final int KEYCODE_ESCAPE

Key code constant: Escape key.

Constant Value: 111 (0x0000006f)

### KEYCODE_EXPLORER

    public static final int KEYCODE_EXPLORER

Key code constant: Explorer special function key. Used to launch a browser application.

Constant Value: 64 (0x00000040)

### KEYCODE_F

    public static final int KEYCODE_F

Key code constant: 'F' key.

Constant Value: 34 (0x00000022)

### KEYCODE_F1

    public static final int KEYCODE_F1

Key code constant: F1 key.

Constant Value: 131 (0x00000083)

### KEYCODE_F10

    public static final int KEYCODE_F10

Key code constant: F10 key.

Constant Value: 140 (0x0000008c)

### KEYCODE_F11

    public static final int KEYCODE_F11

Key code constant: F11 key.

Constant Value: 141 (0x0000008d)

### KEYCODE_F12

    public static final int KEYCODE_F12

Key code constant: F12 key.

Constant Value: 142 (0x0000008e)

### KEYCODE_F2

    public static final int KEYCODE_F2

Key code constant: F2 key.

Constant Value: 132 (0x00000084)

### KEYCODE_F3

    public static final int KEYCODE_F3

Key code constant: F3 key.

Constant Value: 133 (0x00000085)

### KEYCODE_F4

    public static final int KEYCODE_F4

Key code constant: F4 key.

Constant Value: 134 (0x00000086)

### KEYCODE_F5

    public static final int KEYCODE_F5

Key code constant: F5 key.

Constant Value: 135 (0x00000087)

### KEYCODE_F6

    public static final int KEYCODE_F6

Key code constant: F6 key.

Constant Value: 136 (0x00000088)

### KEYCODE_F7

    public static final int KEYCODE_F7

Key code constant: F7 key.

Constant Value: 137 (0x00000089)

### KEYCODE_F8

    public static final int KEYCODE_F8

Key code constant: F8 key.

Constant Value: 138 (0x0000008a)

### KEYCODE_F9

    public static final int KEYCODE_F9

Key code constant: F9 key.

Constant Value: 139 (0x0000008b)

### KEYCODE_FOCUS

    public static final int KEYCODE_FOCUS

Key code constant: Camera Focus key. Used to focus the camera.

Constant Value: 80 (0x00000050)

### KEYCODE_FORWARD

    public static final int KEYCODE_FORWARD

Key code constant: Forward key. Navigates forward in the history stack. Complement of `KEYCODE_BACK`.

Constant Value: 125 (0x0000007d)

### KEYCODE_FORWARD_DEL

    public static final int KEYCODE_FORWARD_DEL

Key code constant: Forward Delete key. Deletes characters ahead of the insertion point, unlike `KEYCODE_DEL`.

Constant Value: 112 (0x00000070)

### KEYCODE_FUNCTION

    public static final int KEYCODE_FUNCTION

Key code constant: Function modifier key.

Constant Value: 119 (0x00000077)

### KEYCODE_G

    public static final int KEYCODE_G

Key code constant: 'G' key.

Constant Value: 35 (0x00000023)

### KEYCODE_GRAVE

    public static final int KEYCODE_GRAVE

Key code constant: '`' (backtick) key.

Constant Value: 68 (0x00000044)

### KEYCODE_GUIDE

    public static final int KEYCODE_GUIDE

Key code constant: Guide key. On TV remotes, shows a programming guide.

Constant Value: 172 (0x000000ac)

### KEYCODE_H

    public static final int KEYCODE_H

Key code constant: 'H' key.

Constant Value: 36 (0x00000024)

### KEYCODE_HEADSETHOOK

    public static final int KEYCODE_HEADSETHOOK

Key code constant: Headset Hook key. Used to hang up calls and stop media.

Constant Value: 79 (0x0000004f)

### KEYCODE_HELP

    public static final int KEYCODE_HELP

Key code constant: Help key.

Constant Value: 259 (0x00000103)

### KEYCODE_HENKAN

    public static final int KEYCODE_HENKAN

Key code constant: Japanese conversion key.

Constant Value: 214 (0x000000d6)

### KEYCODE_HOME

    public static final int KEYCODE_HOME

Key code constant: Home key. This key is handled by the framework and is never delivered to applications.

Constant Value: 3 (0x00000003)

### KEYCODE_I

    public static final int KEYCODE_I

Key code constant: 'I' key.

Constant Value: 37 (0x00000025)

### KEYCODE_INFO

    public static final int KEYCODE_INFO

Key code constant: Info key. Common on TV remotes to show additional information related to what is currently being viewed.

Constant Value: 165 (0x000000a5)

### KEYCODE_INSERT

    public static final int KEYCODE_INSERT

Key code constant: Insert key. Toggles insert / overwrite edit mode.

Constant Value: 124 (0x0000007c)

### KEYCODE_J

    public static final int KEYCODE_J

Key code constant: 'J' key.

Constant Value: 38 (0x00000026)

### KEYCODE_K

    public static final int KEYCODE_K

Key code constant: 'K' key.

Constant Value: 39 (0x00000027)

### KEYCODE_KANA

    public static final int KEYCODE_KANA

Key code constant: Japanese kana key.

Constant Value: 218 (0x000000da)

### KEYCODE_KATAKANA_HIRAGANA

    public static final int KEYCODE_KATAKANA_HIRAGANA

Key code constant: Japanese katakana / hiragana key.

Constant Value: 215 (0x000000d7)

### KEYCODE_L

    public static final int KEYCODE_L

Key code constant: 'L' key.

Constant Value: 40 (0x00000028)

### KEYCODE_LANGUAGE_SWITCH

    public static final int KEYCODE_LANGUAGE_SWITCH

Key code constant: Language Switch key. Toggles the current input language such as switching between English and Japanese on a QWERTY keyboard. On some devices, the same function may be performed by pressing Shift+Spacebar.

Constant Value: 204 (0x000000cc)

### KEYCODE_LAST_CHANNEL

    public static final int KEYCODE_LAST_CHANNEL

Key code constant: Last Channel key. Goes to the last viewed channel.

Constant Value: 229 (0x000000e5)

### KEYCODE_LEFT_BRACKET

    public static final int KEYCODE_LEFT_BRACKET

Key code constant: '[' key.

Constant Value: 71 (0x00000047)

### KEYCODE_M

    public static final int KEYCODE_M

Key code constant: 'M' key.

Constant Value: 41 (0x00000029)

### KEYCODE_MANNER_MODE

    public static final int KEYCODE_MANNER_MODE

Key code constant: Manner Mode key. Toggles silent or vibrate mode on and off to make the device behave more politely in certain settings such as on a crowded train. On some devices, the key may only operate when long-pressed.

Constant Value: 205 (0x000000cd)

### KEYCODE_MEDIA_AUDIO_TRACK

    public static final int KEYCODE_MEDIA_AUDIO_TRACK

Key code constant: Audio Track key. Switches the audio tracks.

Constant Value: 222 (0x000000de)

### KEYCODE_MEDIA_CLOSE

    public static final int KEYCODE_MEDIA_CLOSE

Key code constant: Close media key. May be used to close a CD tray, for example.

Constant Value: 128 (0x00000080)

### KEYCODE_MEDIA_EJECT

    public static final int KEYCODE_MEDIA_EJECT

Key code constant: Eject media key. May be used to eject a CD tray, for example.

Constant Value: 129 (0x00000081)

### KEYCODE_MEDIA_FAST_FORWARD

    public static final int KEYCODE_MEDIA_FAST_FORWARD

Key code constant: Fast Forward media key.

Constant Value: 90 (0x0000005a)

### KEYCODE_MEDIA_NEXT

    public static final int KEYCODE_MEDIA_NEXT

Key code constant: Play Next media key.

Constant Value: 87 (0x00000057)

### KEYCODE_MEDIA_PAUSE

    public static final int KEYCODE_MEDIA_PAUSE

Key code constant: Pause media key.

Constant Value: 127 (0x0000007f)

### KEYCODE_MEDIA_PLAY

    public static final int KEYCODE_MEDIA_PLAY

Key code constant: Play media key.

Constant Value: 126 (0x0000007e)

### KEYCODE_MEDIA_PLAY_PAUSE

    public static final int KEYCODE_MEDIA_PLAY_PAUSE

Key code constant: Play/Pause media key.

Constant Value: 85 (0x00000055)

### KEYCODE_MEDIA_PREVIOUS

    public static final int KEYCODE_MEDIA_PREVIOUS

Key code constant: Play Previous media key.

Constant Value: 88 (0x00000058)

### KEYCODE_MEDIA_RECORD

    public static final int KEYCODE_MEDIA_RECORD

Key code constant: Record media key.

Constant Value: 130 (0x00000082)

### KEYCODE_MEDIA_REWIND

    public static final int KEYCODE_MEDIA_REWIND

Key code constant: Rewind media key.

Constant Value: 89 (0x00000059)

### KEYCODE_MEDIA_SKIP_BACKWARD

    public static final int KEYCODE_MEDIA_SKIP_BACKWARD

Key code constant: Skip backward media key.

Constant Value: 273 (0x00000111)

### KEYCODE_MEDIA_SKIP_FORWARD

    public static final int KEYCODE_MEDIA_SKIP_FORWARD

Key code constant: Skip forward media key.

Constant Value: 272 (0x00000110)

### KEYCODE_MEDIA_STEP_BACKWARD

    public static final int KEYCODE_MEDIA_STEP_BACKWARD

Key code constant: Step backward media key. Steps media backward, one frame at a time.

Constant Value: 275 (0x00000113)

### KEYCODE_MEDIA_STEP_FORWARD

    public static final int KEYCODE_MEDIA_STEP_FORWARD

Key code constant: Step forward media key. Steps media forward, one frame at a time.

Constant Value: 274 (0x00000112)

### KEYCODE_MEDIA_STOP

    public static final int KEYCODE_MEDIA_STOP

Key code constant: Stop media key.

Constant Value: 86 (0x00000056)

### KEYCODE_MEDIA_TOP_MENU

    public static final int KEYCODE_MEDIA_TOP_MENU

Key code constant: Media Top Menu key. Goes to the top of media menu.

Constant Value: 226 (0x000000e2)

### KEYCODE_MENU

    public static final int KEYCODE_MENU

Key code constant: Menu key.

Constant Value: 82 (0x00000052)

### KEYCODE_META_LEFT

    public static final int KEYCODE_META_LEFT

Key code constant: Left Meta modifier key.

Constant Value: 117 (0x00000075)

### KEYCODE_META_RIGHT

    public static final int KEYCODE_META_RIGHT

Key code constant: Right Meta modifier key.

Constant Value: 118 (0x00000076)

### KEYCODE_MINUS

    public static final int KEYCODE_MINUS

Key code constant: '-'.

Constant Value: 69 (0x00000045)

### KEYCODE_MOVE_END

    public static final int KEYCODE_MOVE_END

Key code constant: End Movement key. Used for scrolling or moving the cursor around to the end of a line or to the bottom of a list.

Constant Value: 123 (0x0000007b)

### KEYCODE_MOVE_HOME

    public static final int KEYCODE_MOVE_HOME

Key code constant: Home Movement key. Used for scrolling or moving the cursor around to the start of a line or to the top of a list.

Constant Value: 122 (0x0000007a)

### KEYCODE_MUHENKAN

    public static final int KEYCODE_MUHENKAN

Key code constant: Japanese non-conversion key.

Constant Value: 213 (0x000000d5)

### KEYCODE_MUSIC

    public static final int KEYCODE_MUSIC

Key code constant: Music special function key. Used to launch a music player application.

Constant Value: 209 (0x000000d1)

### KEYCODE_MUTE

    public static final int KEYCODE_MUTE

Key code constant: Mute key. Mutes the microphone, unlike `KEYCODE_VOLUME_MUTE`.

Constant Value: 91 (0x0000005b)

### KEYCODE_N

    public static final int KEYCODE_N

Key code constant: 'N' key.

Constant Value: 42 (0x0000002a)

### KEYCODE_NAVIGATE_IN

    public static final int KEYCODE_NAVIGATE_IN

Key code constant: Navigate in key. Activates the item that currently has focus or expands to the next level of a navigation hierarchy.

Constant Value: 262 (0x00000106)

### KEYCODE_NAVIGATE_NEXT

    public static final int KEYCODE_NAVIGATE_NEXT

Key code constant: Navigate to next key. Advances to the next item in an ordered collection of items.

Constant Value: 261 (0x00000105)

### KEYCODE_NAVIGATE_OUT

    public static final int KEYCODE_NAVIGATE_OUT

Key code constant: Navigate out key. Backs out one level of a navigation hierarchy or collapses the item that currently has focus.

Constant Value: 263 (0x00000107)

### KEYCODE_NAVIGATE_PREVIOUS

    public static final int KEYCODE_NAVIGATE_PREVIOUS

Key code constant: Navigate to previous key. Goes backward by one item in an ordered collection of items.

Constant Value: 260 (0x00000104)

### KEYCODE_NOTIFICATION

    public static final int KEYCODE_NOTIFICATION

Key code constant: Notification key.

Constant Value: 83 (0x00000053)

### KEYCODE_NUM

    public static final int KEYCODE_NUM

Key code constant: Number modifier key. Used to enter numeric symbols. This key is not Num Lock; it is more like `KEYCODE_ALT_LEFT` and is interpreted as an ALT key by `MetaKeyKeyListener`.

Constant Value: 78 (0x0000004e)

### KEYCODE_NUMPAD_0

    public static final int KEYCODE_NUMPAD_0

Key code constant: Numeric keypad '0' key.

Constant Value: 144 (0x00000090)

### KEYCODE_NUMPAD_1

    public static final int KEYCODE_NUMPAD_1

Key code constant: Numeric keypad '1' key.

Constant Value: 145 (0x00000091)

### KEYCODE_NUMPAD_2

    public static final int KEYCODE_NUMPAD_2

Key code constant: Numeric keypad '2' key.

Constant Value: 146 (0x00000092)

### KEYCODE_NUMPAD_3

    public static final int KEYCODE_NUMPAD_3

Key code constant: Numeric keypad '3' key.

Constant Value: 147 (0x00000093)

### KEYCODE_NUMPAD_4

    public static final int KEYCODE_NUMPAD_4

Key code constant: Numeric keypad '4' key.

Constant Value: 148 (0x00000094)

### KEYCODE_NUMPAD_5

    public static final int KEYCODE_NUMPAD_5

Key code constant: Numeric keypad '5' key.

Constant Value: 149 (0x00000095)

### KEYCODE_NUMPAD_6

    public static final int KEYCODE_NUMPAD_6

Key code constant: Numeric keypad '6' key.

Constant Value: 150 (0x00000096)

### KEYCODE_NUMPAD_7

    public static final int KEYCODE_NUMPAD_7

Key code constant: Numeric keypad '7' key.

Constant Value: 151 (0x00000097)

### KEYCODE_NUMPAD_8

    public static final int KEYCODE_NUMPAD_8

Key code constant: Numeric keypad '8' key.

Constant Value: 152 (0x00000098)

### KEYCODE_NUMPAD_9

    public static final int KEYCODE_NUMPAD_9

Key code constant: Numeric keypad '9' key.

Constant Value: 153 (0x00000099)

### KEYCODE_NUMPAD_ADD

    public static final int KEYCODE_NUMPAD_ADD

Key code constant: Numeric keypad '+' key (for addition).

Constant Value: 157 (0x0000009d)

### KEYCODE_NUMPAD_COMMA

    public static final int KEYCODE_NUMPAD_COMMA

Key code constant: Numeric keypad ',' key (for decimals or digit grouping).

Constant Value: 159 (0x0000009f)

### KEYCODE_NUMPAD_DIVIDE

    public static final int KEYCODE_NUMPAD_DIVIDE

Key code constant: Numeric keypad '/' key (for division).

Constant Value: 154 (0x0000009a)

### KEYCODE_NUMPAD_DOT

    public static final int KEYCODE_NUMPAD_DOT

Key code constant: Numeric keypad '.' key (for decimals or digit grouping).

Constant Value: 158 (0x0000009e)

### KEYCODE_NUMPAD_ENTER

    public static final int KEYCODE_NUMPAD_ENTER

Key code constant: Numeric keypad Enter key.

Constant Value: 160 (0x000000a0)

### KEYCODE_NUMPAD_EQUALS

    public static final int KEYCODE_NUMPAD_EQUALS

Key code constant: Numeric keypad '=' key.

Constant Value: 161 (0x000000a1)

### KEYCODE_NUMPAD_LEFT_PAREN

    public static final int KEYCODE_NUMPAD_LEFT_PAREN

Key code constant: Numeric keypad '(' key.

Constant Value: 162 (0x000000a2)

### KEYCODE_NUMPAD_MULTIPLY

    public static final int KEYCODE_NUMPAD_MULTIPLY

Key code constant: Numeric keypad '*' key (for multiplication).

Constant Value: 155 (0x0000009b)

### KEYCODE_NUMPAD_RIGHT_PAREN

    public static final int KEYCODE_NUMPAD_RIGHT_PAREN

Key code constant: Numeric keypad ')' key.

Constant Value: 163 (0x000000a3)

### KEYCODE_NUMPAD_SUBTRACT

    public static final int KEYCODE_NUMPAD_SUBTRACT

Key code constant: Numeric keypad '-' key (for subtraction).

Constant Value: 156 (0x0000009c)

### KEYCODE_NUM_LOCK

    public static final int KEYCODE_NUM_LOCK

Key code constant: Num Lock key. This is the Num Lock key; it is different from `KEYCODE_NUM`. This key alters the behavior of other keys on the numeric keypad.

Constant Value: 143 (0x0000008f)

### KEYCODE_O

    public static final int KEYCODE_O

Key code constant: 'O' key.

Constant Value: 43 (0x0000002b)

### KEYCODE_P

    public static final int KEYCODE_P

Key code constant: 'P' key.

Constant Value: 44 (0x0000002c)

### KEYCODE_PAGE_DOWN

    public static final int KEYCODE_PAGE_DOWN

Key code constant: Page Down key.

Constant Value: 93 (0x0000005d)

### KEYCODE_PAGE_UP

    public static final int KEYCODE_PAGE_UP

Key code constant: Page Up key.

Constant Value: 92 (0x0000005c)

### KEYCODE_PAIRING

    public static final int KEYCODE_PAIRING

Key code constant: Pairing key. Initiates peripheral pairing mode. Useful for pairing remote control devices or game controllers, especially if no other input mode is available.

Constant Value: 225 (0x000000e1)

### KEYCODE_PASTE

    public static final int KEYCODE_PASTE

Key code constant: Paste key.

Constant Value: 279 (0x00000117)

### KEYCODE_PERIOD

    public static final int KEYCODE_PERIOD

Key code constant: '.' key.

Constant Value: 56 (0x00000038)

### KEYCODE_PICTSYMBOLS

    public static final int KEYCODE_PICTSYMBOLS

Key code constant: Picture Symbols modifier key. Used to switch symbol sets (Emoji, Kao-moji).

Constant Value: 94 (0x0000005e)

### KEYCODE_PLUS

    public static final int KEYCODE_PLUS

Key code constant: '+' key.

Constant Value: 81 (0x00000051)

### KEYCODE_POUND

    public static final int KEYCODE_POUND

Key code constant: '#' key.

Constant Value: 18 (0x00000012)

### KEYCODE_POWER

    public static final int KEYCODE_POWER

Key code constant: Power key.

Constant Value: 26 (0x0000001a)

### KEYCODE_PROFILE_SWITCH

    public static final int KEYCODE_PROFILE_SWITCH

Key code constant: Used to switch current `Account` that is consuming content. May be consumed by system to set account globally.

Constant Value: 288 (0x00000120)

### KEYCODE_PROG_BLUE

    public static final int KEYCODE_PROG_BLUE

Key code constant: Blue "programmable" key. On TV remotes, acts as a contextual/programmable key.

Constant Value: 186 (0x000000ba)

### KEYCODE_PROG_GREEN

    public static final int KEYCODE_PROG_GREEN

Key code constant: Green "programmable" key. On TV remotes, actsas a contextual/programmable key.

Constant Value: 184 (0x000000b8)

### KEYCODE_PROG_RED

    public static final int KEYCODE_PROG_RED

Key code constant: Red "programmable" key. On TV remotes, acts as a contextual/programmable key.

Constant Value: 183 (0x000000b7)

### KEYCODE_PROG_YELLOW

    public static final int KEYCODE_PROG_YELLOW

Key code constant: Yellow "programmable" key. On TV remotes, acts as a contextual/programmable key.

Constant Value: 185 (0x000000b9)

### KEYCODE_Q

    public static final int KEYCODE_Q

Key code constant: 'Q' key.

Constant Value: 45 (0x0000002d)

### KEYCODE_R

    public static final int KEYCODE_R

Key code constant: 'R' key.

Constant Value: 46 (0x0000002e)

### KEYCODE_REFRESH

    public static final int KEYCODE_REFRESH

Key code constant: Refresh key.

Constant Value: 285 (0x0000011d)

### KEYCODE_RIGHT_BRACKET

    public static final int KEYCODE_RIGHT_BRACKET

Key code constant: ']' key.

Constant Value: 72 (0x00000048)

### KEYCODE_RO

    public static final int KEYCODE_RO

Key code constant: Japanese Ro key.

Constant Value: 217 (0x000000d9)

### KEYCODE_S

    public static final int KEYCODE_S

Key code constant: 'S' key.

Constant Value: 47 (0x0000002f)

### KEYCODE_SCROLL_LOCK

    public static final int KEYCODE_SCROLL_LOCK

Key code constant: Scroll Lock key.

Constant Value: 116 (0x00000074)

### KEYCODE_SEARCH

    public static final int KEYCODE_SEARCH

Key code constant: Search key.

Constant Value: 84 (0x00000054)

### KEYCODE_SEMICOLON

    public static final int KEYCODE_SEMICOLON

Key code constant: ';' key.

Constant Value: 74 (0x0000004a)

### KEYCODE_SETTINGS

    public static final int KEYCODE_SETTINGS

Key code constant: Settings key. Starts the system settings activity.

Constant Value: 176 (0x000000b0)

### KEYCODE_SHIFT_LEFT

    public static final int KEYCODE_SHIFT_LEFT

Key code constant: Left Shift modifier key.

Constant Value: 59 (0x0000003b)

### KEYCODE_SHIFT_RIGHT

    public static final int KEYCODE_SHIFT_RIGHT

Key code constant: Right Shift modifier key.

Constant Value: 60 (0x0000003c)

### KEYCODE_SLASH

    public static final int KEYCODE_SLASH

Key code constant: '/' key.

Constant Value: 76 (0x0000004c)

### KEYCODE_SLEEP

    public static final int KEYCODE_SLEEP

Key code constant: Sleep key. Puts the device to sleep. Behaves somewhat like `KEYCODE_POWER` but it has no effect if the device is already asleep.

Constant Value: 223 (0x000000df)

### KEYCODE_SOFT_LEFT

    public static final int KEYCODE_SOFT_LEFT

Key code constant: Soft Left key. Usually situated below the display on phones and used as a multi-function feature key for selecting a software defined function shown on the bottom left of the display.

Constant Value: 1 (0x00000001)

### KEYCODE_SOFT_RIGHT

    public static final int KEYCODE_SOFT_RIGHT

Key code constant: Soft Right key. Usually situated below the display on phones and used as a multi-function feature key for selecting a software defined function shown on the bottom right of the display.

Constant Value: 2 (0x00000002)

### KEYCODE_SOFT_SLEEP

    public static final int KEYCODE_SOFT_SLEEP

Key code constant: put device to sleep unless a wakelock is held.

Constant Value: 276 (0x00000114)

### KEYCODE_SPACE

    public static final int KEYCODE_SPACE

Key code constant: Space key.

Constant Value: 62 (0x0000003e)

### KEYCODE_STAR

    public static final int KEYCODE_STAR

Key code constant: '*' key.

Constant Value: 17 (0x00000011)

### KEYCODE_STB_INPUT

    public static final int KEYCODE_STB_INPUT

Key code constant: Set-top-box input key. On TV remotes, switches the input mode on an external Set-top-box.

Constant Value: 180 (0x000000b4)

### KEYCODE_STB_POWER

    public static final int KEYCODE_STB_POWER

Key code constant: Set-top-box power key. On TV remotes, toggles the power on an external Set-top-box.

Constant Value: 179 (0x000000b3)

### KEYCODE_STEM_1

    public static final int KEYCODE_STEM_1

Key code constant: Generic stem key 1 for Wear

Constant Value: 265 (0x00000109)

### KEYCODE_STEM_2

    public static final int KEYCODE_STEM_2

Key code constant: Generic stem key 2 for Wear

Constant Value: 266 (0x0000010a)

### KEYCODE_STEM_3

    public static final int KEYCODE_STEM_3

Key code constant: Generic stem key 3 for Wear

Constant Value: 267 (0x0000010b)

### KEYCODE_STEM_PRIMARY

    public static final int KEYCODE_STEM_PRIMARY

Key code constant: Primary stem key for Wear Main power/reset button on watch.

Constant Value: 264 (0x00000108)

### KEYCODE_SWITCH_CHARSET

    public static final int KEYCODE_SWITCH_CHARSET

Key code constant: Switch Charset modifier key. Used to switch character sets (Kanji, Katakana).

Constant Value: 95 (0x0000005f)

### KEYCODE_SYM

    public static final int KEYCODE_SYM

Key code constant: Symbol modifier key. Used to enter alternate symbols.

Constant Value: 63 (0x0000003f)

### KEYCODE_SYSRQ

    public static final int KEYCODE_SYSRQ

Key code constant: System Request / Print Screen key.

Constant Value: 120 (0x00000078)

### KEYCODE_SYSTEM_NAVIGATION_DOWN

    public static final int KEYCODE_SYSTEM_NAVIGATION_DOWN

Key code constant: Consumed by the system for navigation down

Constant Value: 281 (0x00000119)

### KEYCODE_SYSTEM_NAVIGATION_LEFT

    public static final int KEYCODE_SYSTEM_NAVIGATION_LEFT

Key code constant: Consumed by the system for navigation left

Constant Value: 282 (0x0000011a)

### KEYCODE_SYSTEM_NAVIGATION_RIGHT

    public static final int KEYCODE_SYSTEM_NAVIGATION_RIGHT

Key code constant: Consumed by the system for navigation right

Constant Value: 283 (0x0000011b)

### KEYCODE_SYSTEM_NAVIGATION_UP

    public static final int KEYCODE_SYSTEM_NAVIGATION_UP

Key code constant: Consumed by the system for navigation up

Constant Value: 280 (0x00000118)

### KEYCODE_T

    public static final int KEYCODE_T

Key code constant: 'T' key.

Constant Value: 48 (0x00000030)

### KEYCODE_TAB

    public static final int KEYCODE_TAB

Key code constant: Tab key.

Constant Value: 61 (0x0000003d)

### KEYCODE_THUMBS_DOWN

    public static final int KEYCODE_THUMBS_DOWN

Key code constant: Thumbs down key. Apps can use this to let user downvote content.

Constant Value: 287 (0x0000011f)

### KEYCODE_THUMBS_UP

    public static final int KEYCODE_THUMBS_UP

Key code constant: Thumbs up key. Apps can use this to let user upvote content.

Constant Value: 286 (0x0000011e)

### KEYCODE_TV

    public static final int KEYCODE_TV

Key code constant: TV key. On TV remotes, switches to viewing live TV.

Constant Value: 170 (0x000000aa)

### KEYCODE_TV_ANTENNA_CABLE

    public static final int KEYCODE_TV_ANTENNA_CABLE

Key code constant: Antenna/Cable key. Toggles broadcast input source between antenna and cable.

Constant Value: 242 (0x000000f2)

### KEYCODE_TV_AUDIO_DESCRIPTION

    public static final int KEYCODE_TV_AUDIO_DESCRIPTION

Key code constant: Audio description key. Toggles audio description off / on.

Constant Value: 252 (0x000000fc)

### KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN

    public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN

Key code constant: Audio description mixing volume down key. Lessen audio description volume as compared with normal audio volume.

Constant Value: 254 (0x000000fe)

### KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP

    public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP

Key code constant: Audio description mixing volume up key. Louden audio description volume as compared with normal audio volume.

Constant Value: 253 (0x000000fd)

### KEYCODE_TV_CONTENTS_MENU

    public static final int KEYCODE_TV_CONTENTS_MENU

Key code constant: Contents menu key. Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control Code

Constant Value: 256 (0x00000100)

### KEYCODE_TV_DATA_SERVICE

    public static final int KEYCODE_TV_DATA_SERVICE

Key code constant: TV data service key. Displays data services like weather, sports.

Constant Value: 230 (0x000000e6)

### KEYCODE_TV_INPUT

    public static final int KEYCODE_TV_INPUT

Key code constant: TV input key. On TV remotes, switches the input on a television screen.

Constant Value: 178 (0x000000b2)

### KEYCODE_TV_INPUT_COMPONENT_1

    public static final int KEYCODE_TV_INPUT_COMPONENT_1

Key code constant: Component #1 key. Switches to component video input #1.

Constant Value: 249 (0x000000f9)

### KEYCODE_TV_INPUT_COMPONENT_2

    public static final int KEYCODE_TV_INPUT_COMPONENT_2

Key code constant: Component #2 key. Switches to component video input #2.

Constant Value: 250 (0x000000fa)

### KEYCODE_TV_INPUT_COMPOSITE_1

    public static final int KEYCODE_TV_INPUT_COMPOSITE_1

Key code constant: Composite #1 key. Switches to composite video input #1.

Constant Value: 247 (0x000000f7)

### KEYCODE_TV_INPUT_COMPOSITE_2

    public static final int KEYCODE_TV_INPUT_COMPOSITE_2

Key code constant: Composite #2 key. Switches to composite video input #2.

Constant Value: 248 (0x000000f8)

### KEYCODE_TV_INPUT_HDMI_1

    public static final int KEYCODE_TV_INPUT_HDMI_1

Key code constant: HDMI #1 key. Switches to HDMI input #1.

Constant Value: 243 (0x000000f3)

### KEYCODE_TV_INPUT_HDMI_2

    public static final int KEYCODE_TV_INPUT_HDMI_2

Key code constant: HDMI #2 key. Switches to HDMI input #2.

Constant Value: 244 (0x000000f4)

### KEYCODE_TV_INPUT_HDMI_3

    public static final int KEYCODE_TV_INPUT_HDMI_3

Key code constant: HDMI #3 key. Switches to HDMI input #3.

Constant Value: 245 (0x000000f5)

### KEYCODE_TV_INPUT_HDMI_4

    public static final int KEYCODE_TV_INPUT_HDMI_4

Key code constant: HDMI #4 key. Switches to HDMI input #4.

Constant Value: 246 (0x000000f6)

### KEYCODE_TV_INPUT_VGA_1

    public static final int KEYCODE_TV_INPUT_VGA_1

Key code constant: VGA #1 key. Switches to VGA (analog RGB) input #1.

Constant Value: 251 (0x000000fb)

### KEYCODE_TV_MEDIA_CONTEXT_MENU

    public static final int KEYCODE_TV_MEDIA_CONTEXT_MENU

Key code constant: Media context menu key. Goes to the context menu of media contents. Corresponds to Media Context-sensitive Menu (0x11) of CEC User Control Code.

Constant Value: 257 (0x00000101)

### KEYCODE_TV_NETWORK

    public static final int KEYCODE_TV_NETWORK

Key code constant: Toggle Network key. Toggles selecting broacast services.

Constant Value: 241 (0x000000f1)

### KEYCODE_TV_NUMBER_ENTRY

    public static final int KEYCODE_TV_NUMBER_ENTRY

Key code constant: Number entry key. Initiates to enter multi-digit channel nubmber when each digit key is assigned for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC User Control Code.

Constant Value: 234 (0x000000ea)

### KEYCODE_TV_POWER

    public static final int KEYCODE_TV_POWER

Key code constant: TV power key. On HDMI TV panel devices and Android TV devices that don't support HDMI, toggles the power state of the device. On HDMI source devices, toggles the power state of the HDMI-connected TV via HDMI-CEC and makes the source device follow this power state.

Constant Value: 177 (0x000000b1)

### KEYCODE_TV_RADIO_SERVICE

    public static final int KEYCODE_TV_RADIO_SERVICE

Key code constant: Radio key. Toggles TV service / Radio service.

Constant Value: 232 (0x000000e8)

### KEYCODE_TV_SATELLITE

    public static final int KEYCODE_TV_SATELLITE

Key code constant: Satellite key. Switches to digital satellite broadcast service.

Constant Value: 237 (0x000000ed)

### KEYCODE_TV_SATELLITE_BS

    public static final int KEYCODE_TV_SATELLITE_BS

Key code constant: BS key. Switches to BS digital satellite broadcasting service available in Japan.

Constant Value: 238 (0x000000ee)

### KEYCODE_TV_SATELLITE_CS

    public static final int KEYCODE_TV_SATELLITE_CS

Key code constant: CS key. Switches to CS digital satellite broadcasting service available in Japan.

Constant Value: 239 (0x000000ef)

### KEYCODE_TV_SATELLITE_SERVICE

    public static final int KEYCODE_TV_SATELLITE_SERVICE

Key code constant: BS/CS key. Toggles between BS and CS digital satellite services.

Constant Value: 240 (0x000000f0)

### KEYCODE_TV_TELETEXT

    public static final int KEYCODE_TV_TELETEXT

Key code constant: Teletext key. Displays Teletext service.

Constant Value: 233 (0x000000e9)

### KEYCODE_TV_TERRESTRIAL_ANALOG

    public static final int KEYCODE_TV_TERRESTRIAL_ANALOG

Key code constant: Analog Terrestrial key. Switches to analog terrestrial broadcast service.

Constant Value: 235 (0x000000eb)

### KEYCODE_TV_TERRESTRIAL_DIGITAL

    public static final int KEYCODE_TV_TERRESTRIAL_DIGITAL

Key code constant: Digital Terrestrial key. Switches to digital terrestrial broadcast service.

Constant Value: 236 (0x000000ec)

### KEYCODE_TV_TIMER_PROGRAMMING

    public static final int KEYCODE_TV_TIMER_PROGRAMMING

Key code constant: Timer programming key. Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of CEC User Control Code.

Constant Value: 258 (0x00000102)

### KEYCODE_TV_ZOOM_MODE

    public static final int KEYCODE_TV_ZOOM_MODE

Key code constant: Zoom mode key. Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.)

Constant Value: 255 (0x000000ff)

### KEYCODE_U

    public static final int KEYCODE_U

Key code constant: 'U' key.

Constant Value: 49 (0x00000031)

### KEYCODE_UNKNOWN

    public static final int KEYCODE_UNKNOWN

Key code constant: Unknown key code.

Constant Value: 0 (0x00000000)

### KEYCODE_V

    public static final int KEYCODE_V

Key code constant: 'V' key.

Constant Value: 50 (0x00000032)

### KEYCODE_VOICE_ASSIST

    public static final int KEYCODE_VOICE_ASSIST

Key code constant: Voice Assist key. Launches the global voice assist activity. Not delivered to applications.

Constant Value: 231 (0x000000e7)

### KEYCODE_VOLUME_DOWN

    public static final int KEYCODE_VOLUME_DOWN

Key code constant: Volume Down key. Adjusts the speaker volume down.

Constant Value: 25 (0x00000019)

### KEYCODE_VOLUME_MUTE

    public static final int KEYCODE_VOLUME_MUTE

Key code constant: Volume Mute key. Mutes the speaker, unlike `KEYCODE_MUTE`. This key should normally be implemented as a toggle such that the first press mutes the speaker and the second press restores the original volume.

Constant Value: 164 (0x000000a4)

### KEYCODE_VOLUME_UP

    public static final int KEYCODE_VOLUME_UP

Key code constant: Volume Up key. Adjusts the speaker volume up.

Constant Value: 24 (0x00000018)

### KEYCODE_W

    public static final int KEYCODE_W

Key code constant: 'W' key.

Constant Value: 51 (0x00000033)

### KEYCODE_WAKEUP

    public static final int KEYCODE_WAKEUP

Key code constant: Wakeup key. Wakes up the device. Behaves somewhat like `KEYCODE_POWER` but it has no effect if the device is already awake.

Constant Value: 224 (0x000000e0)

### KEYCODE_WINDOW

    public static final int KEYCODE_WINDOW

Key code constant: Window key. On TV remotes, toggles picture-in-picture mode or other windowing functions. On Android Wear devices, triggers a display offset.

Constant Value: 171 (0x000000ab)

### KEYCODE_X

    public static final int KEYCODE_X

Key code constant: 'X' key.

Constant Value: 52 (0x00000034)

### KEYCODE_Y

    public static final int KEYCODE_Y

Key code constant: 'Y' key.

Constant Value: 53 (0x00000035)

### KEYCODE_YEN

    public static final int KEYCODE_YEN

Key code constant: Japanese Yen key.

Constant Value: 216 (0x000000d8)

### KEYCODE_Z

    public static final int KEYCODE_Z

Key code constant: 'Z' key.

Constant Value: 54 (0x00000036)

### KEYCODE_ZENKAKU_HANKAKU

    public static final int KEYCODE_ZENKAKU_HANKAKU

Key code constant: Japanese full-width / half-width key.

Constant Value: 211 (0x000000d3)

### KEYCODE_ZOOM_IN

    public static final int KEYCODE_ZOOM_IN

Key code constant: Zoom in key.

Constant Value: 168 (0x000000a8)

### KEYCODE_ZOOM_OUT

    public static final int KEYCODE_ZOOM_OUT

Key code constant: Zoom out key.

Constant Value: 169 (0x000000a9)

### MAX_KEYCODE

    public static final int MAX_KEYCODE

This constant is deprecated.
There are now more than MAX_KEYCODE keycodes. Use `getMaxKeyCode()` instead.

Constant Value: 84 (0x00000054)

### META_ALT_LEFT_ON

    public static final int META_ALT_LEFT_ON

This mask is used to check whether the left ALT meta key is pressed.

See also:

- `isAltPressed()`
- `getMetaState()`
- `KEYCODE_ALT_LEFT`

Constant Value: 16 (0x00000010)

### META_ALT_MASK

    public static final int META_ALT_MASK

This mask is a combination of `META_ALT_ON`, `META_ALT_LEFT_ON` and `META_ALT_RIGHT_ON`.

Constant Value: 50 (0x00000032)

### META_ALT_ON

    public static final int META_ALT_ON

This mask is used to check whether one of the ALT meta keys is pressed.

See also:

- `isAltPressed()`
- `getMetaState()`
- `KEYCODE_ALT_LEFT`
- `KEYCODE_ALT_RIGHT`

Constant Value: 2 (0x00000002)

### META_ALT_RIGHT_ON

    public static final int META_ALT_RIGHT_ON

This mask is used to check whether the right the ALT meta key is pressed.

See also:

- `isAltPressed()`
- `getMetaState()`
- `KEYCODE_ALT_RIGHT`

Constant Value: 32 (0x00000020)

### META_CAPS_LOCK_ON

    public static final int META_CAPS_LOCK_ON

This mask is used to check whether the CAPS LOCK meta key is on.

See also:

- `isCapsLockOn()`
- `getMetaState()`
- `KEYCODE_CAPS_LOCK`

Constant Value: 1048576 (0x00100000)

### META_CTRL_LEFT_ON

    public static final int META_CTRL_LEFT_ON

This mask is used to check whether the left CTRL meta key is pressed.

See also:

- `isCtrlPressed()`
- `getMetaState()`
- `KEYCODE_CTRL_LEFT`

Constant Value: 8192 (0x00002000)

### META_CTRL_MASK

    public static final int META_CTRL_MASK

This mask is a combination of `META_CTRL_ON`, `META_CTRL_LEFT_ON` and `META_CTRL_RIGHT_ON`.

Constant Value: 28672 (0x00007000)

### META_CTRL_ON

    public static final int META_CTRL_ON

This mask is used to check whether one of the CTRL meta keys is pressed.

See also:

- `isCtrlPressed()`
- `getMetaState()`
- `KEYCODE_CTRL_LEFT`
- `KEYCODE_CTRL_RIGHT`

Constant Value: 4096 (0x00001000)

### META_CTRL_RIGHT_ON

    public static final int META_CTRL_RIGHT_ON

This mask is used to check whether the right CTRL meta key is pressed.

See also:

- `isCtrlPressed()`
- `getMetaState()`
- `KEYCODE_CTRL_RIGHT`

Constant Value: 16384 (0x00004000)

### META_FUNCTION_ON

    public static final int META_FUNCTION_ON

This mask is used to check whether the FUNCTION meta key is pressed.

See also:

- `isFunctionPressed()`
- `getMetaState()`

Constant Value: 8 (0x00000008)

### META_META_LEFT_ON

    public static final int META_META_LEFT_ON

This mask is used to check whether the left META meta key is pressed.

See also:

- `isMetaPressed()`
- `getMetaState()`
- `KEYCODE_META_LEFT`

Constant Value: 131072 (0x00020000)

### META_META_MASK

    public static final int META_META_MASK

This mask is a combination of `META_META_ON`, `META_META_LEFT_ON` and `META_META_RIGHT_ON`.

Constant Value: 458752 (0x00070000)

### META_META_ON

    public static final int META_META_ON

This mask is used to check whether one of the META meta keys is pressed.

See also:

- `isMetaPressed()`
- `getMetaState()`
- `KEYCODE_META_LEFT`
- `KEYCODE_META_RIGHT`

Constant Value: 65536 (0x00010000)

### META_META_RIGHT_ON

    public static final int META_META_RIGHT_ON

This mask is used to check whether the right META meta key is pressed.

See also:

- `isMetaPressed()`
- `getMetaState()`
- `KEYCODE_META_RIGHT`

Constant Value: 262144 (0x00040000)

### META_NUM_LOCK_ON

    public static final int META_NUM_LOCK_ON

This mask is used to check whether the NUM LOCK meta key is on.

See also:

- `isNumLockOn()`
- `getMetaState()`
- `KEYCODE_NUM_LOCK`

Constant Value: 2097152 (0x00200000)

### META_SCROLL_LOCK_ON

    public static final int META_SCROLL_LOCK_ON

This mask is used to check whether the SCROLL LOCK meta key is on.

See also:

- `isScrollLockOn()`
- `getMetaState()`
- `KEYCODE_SCROLL_LOCK`

Constant Value: 4194304 (0x00400000)

### META_SHIFT_LEFT_ON

    public static final int META_SHIFT_LEFT_ON

This mask is used to check whether the left SHIFT meta key is pressed.

See also:

- `isShiftPressed()`
- `getMetaState()`
- `KEYCODE_SHIFT_LEFT`

Constant Value: 64 (0x00000040)

### META_SHIFT_MASK

    public static final int META_SHIFT_MASK

This mask is a combination of `META_SHIFT_ON`, `META_SHIFT_LEFT_ON` and `META_SHIFT_RIGHT_ON`.

Constant Value: 193 (0x000000c1)

### META_SHIFT_ON

    public static final int META_SHIFT_ON

This mask is used to check whether one of the SHIFT meta keys is pressed.

See also:

- `isShiftPressed()`
- `getMetaState()`
- `KEYCODE_SHIFT_LEFT`
- `KEYCODE_SHIFT_RIGHT`

Constant Value: 1 (0x00000001)

### META_SHIFT_RIGHT_ON

    public static final int META_SHIFT_RIGHT_ON

This mask is used to check whether the right SHIFT meta key is pressed.

See also:

- `isShiftPressed()`
- `getMetaState()`
- `KEYCODE_SHIFT_RIGHT`

Constant Value: 128 (0x00000080)

### META_SYM_ON

    public static final int META_SYM_ON

This mask is used to check whether the SYM meta key is pressed.

See also:

- `isSymPressed()`
- `getMetaState()`

Constant Value: 4 (0x00000004)

## Fields

### CREATOR

    public static final Creator<KeyEvent> CREATOR

## Public constructors

### KeyEvent

    public KeyEvent (int action,
                    int code)

Create a new key event.

Parameters
`action` | `int`: Action code: either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.
`code` | `int`: The key code.

### KeyEvent

    public KeyEvent (long downTime,
                    long eventTime,
                    int action,
                    int code,
                    int repeat)

Create a new key event.

Parameters
`downTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this key code originally went down.
`eventTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this event happened.
`action` | `int`: Action code: either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.
`code` | `int`: The key code.
`repeat` | `int`: A repeat count for down events (> 0 if this is after the initial down) or event count for multiple events.

### KeyEvent

    public KeyEvent (long downTime,
                    long eventTime,
                    int action,
                    int code,
                    int repeat,
                    int metaState)

Create a new key event.

Parameters
`downTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this key code originally went down.
`eventTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this event happened.
`action` | `int`: Action code: either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.
`code` | `int`: The key code.
`repeat` | `int`: A repeat count for down events (> 0 if this is after the initial down) or event count for multiple events.
`metaState` | `int`: Flags indicating which meta keys are currently pressed.

### KeyEvent

    public KeyEvent (long downTime,
                    long eventTime,
                    int action,
                    int code,
                    int repeat,
                    int metaState,
                    int deviceId,
                    int scancode)

Create a new key event.

Parameters
`downTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this key code originally went down.
`eventTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this event happened.
`action` | `int`: Action code: either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.
`code` | `int`: The key code.
`repeat` | `int`: A repeat count for down events (> 0 if this is after the initial down) or event count for multiple events.
`metaState` | `int`: Flags indicating which meta keys are currently pressed.
`deviceId` | `int`: The device ID that generated the key event.
`scancode` | `int`: Raw device scan code of the event.

### KeyEvent

    public KeyEvent (long downTime,
                    long eventTime,
                    int action,
                    int code,
                    int repeat,
                    int metaState,
                    int deviceId,
                    int scancode,
                    int flags)

Create a new key event.

Parameters
`downTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this key code originally went down.
`eventTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this event happened.
`action` | `int`: Action code: either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.
`code` | `int`: The key code.
`repeat` | `int`: A repeat count for down events (> 0 if this is after the initial down) or event count for multiple events.
`metaState` | `int`: Flags indicating which meta keys are currently pressed.
`deviceId` | `int`: The device ID that generated the key event.
`scancode` | `int`: Raw device scan code of the event.
`flags` | `int`: The flags for this key event

### KeyEvent

    public KeyEvent (long downTime,
                    long eventTime,
                    int action,
                    int code,
                    int repeat,
                    int metaState,
                    int deviceId,
                    int scancode,
                    int flags,
                    int source)

Create a new key event.

Parameters
`downTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this key code originally went down.
`eventTime` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this event happened.
`action` | `int`: Action code: either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.
`code` | `int`: The key code.
`repeat` | `int`: A repeat count for down events (> 0 if this is after the initial down) or event count for multiple events.
`metaState` | `int`: Flags indicating which meta keys are currently pressed.
`deviceId` | `int`: The device ID that generated the key event.
`scancode` | `int`: Raw device scan code of the event.
`flags` | `int`: The flags for this key event
`source` | `int`: The input source such as `InputDevice#SOURCE_KEYBOARD`.

### KeyEvent

    public KeyEvent (long time,
                    String characters,
                    int deviceId,
                    int flags)

Create a new key event for a string of characters. The key code, action, repeat count and source will automatically be set to `KEYCODE_UNKNOWN`, `ACTION_MULTIPLE`, 0, and `InputDevice#SOURCE_KEYBOARD` for you.

Parameters
`time` | `long`: The time (in `SystemClock.uptimeMillis()`) at which this event occured.
`characters` | `String`: The string of characters.
`deviceId` | `int`: The device ID that generated the key event.
`flags` | `int`: The flags for this key event

### KeyEvent

    public KeyEvent (KeyEvent origEvent)

Make an exact copy of an existing key event.

Parameters
`origEvent` | `KeyEvent`

### KeyEvent

    public KeyEvent (KeyEvent origEvent,
                    long eventTime,
                    int newRepeat)

This constructor is deprecated.
Use `changeTimeRepeat(android.view.KeyEvent, long, int)` instead.

Copy an existing key event, modifying its time and repeat count.

Parameters
`origEvent` | `KeyEvent`: The existing event to be copied.
`eventTime` | `long`: The new event time (in `SystemClock.uptimeMillis()`) of the event.
`newRepeat` | `int`: The new repeat count of the event.

## Public methods

### changeAction

    public static KeyEvent changeAction (KeyEvent event,
                    int action)

Create a new key event that is the same as the given one, but whose action is replaced with the given value.

Parameters
`event` | `KeyEvent`: The existing event to be copied. This is not modified.
`action` | `int`: The new action code of the event.

Returns
`KeyEvent` |

### changeFlags

    public static KeyEvent changeFlags (KeyEvent event,
                    int flags)

Create a new key event that is the same as the given one, but whose flags are replaced with the given value.

Parameters
`event` | `KeyEvent`: The existing event to be copied. This is not modified.
`flags` | `int`: The new flags constant.

Returns
`KeyEvent` |

### changeTimeRepeat

    public static KeyEvent changeTimeRepeat (KeyEvent event,
                    long eventTime,
                    int newRepeat,
                    int newFlags)

Create a new key event that is the same as the given one, but whose event time and repeat count are replaced with the given value.

Parameters
`event` | `KeyEvent`: The existing event to be copied. This is not modified.
`eventTime` | `long`: The new event time (in `SystemClock.uptimeMillis()`) of the event.
`newRepeat` | `int`: The new repeat count of the event.
`newFlags` | `int`: New flags for the event, replacing the entire value in the original event.

Returns
`KeyEvent` |

### changeTimeRepeat

    public static KeyEvent changeTimeRepeat (KeyEvent event,
                    long eventTime,
                    int newRepeat)

Create a new key event that is the same as the given one, but whose event time and repeat count are replaced with the given value.

Parameters
`event` | `KeyEvent`: The existing event to be copied. This is not modified.
`eventTime` | `long`: The new event time (in `SystemClock.uptimeMillis()`) of the event.
`newRepeat` | `int`: The new repeat count of the event.

Returns
`KeyEvent` |

### dispatch

    public final boolean dispatch (KeyEvent.Callback receiver,
                    KeyEvent.DispatcherState state,
                    Object target)

Deliver this key event to a `Callback` interface. If this is an ACTION_MULTIPLE event and it is not handled, then an attempt will be made to deliver a single normal event.

Parameters
`receiver` | `KeyEvent.Callback`: The Callback that will be given the event.
`state` | `KeyEvent.DispatcherState`: State information retained across events.
`target` | `Object`: The target of the dispatch, for use in tracking.

Returns
`boolean` | The return value from the Callback method that was called.

### dispatch

    public final boolean dispatch (KeyEvent.Callback receiver)

This method is deprecated.
Use `dispatch(android.view.KeyEvent.Callback, android.view.KeyEvent.DispatcherState, java.lang.Object)` instead.

Parameters
`receiver` | `KeyEvent.Callback`

Returns
`boolean` |

### getAction

    public final int getAction ()

Retrieve the action of this key event. May be either `ACTION_DOWN`, `ACTION_UP`, or `ACTION_MULTIPLE`.

Returns
`int` | The event action: ACTION_DOWN, ACTION_UP, or ACTION_MULTIPLE.

### getCharacters

    public final String getCharacters ()

This method is deprecated.
no longer used by the input system.

For the special case of a `ACTION_MULTIPLE` event with key code of `KEYCODE_UNKNOWN`, this is a raw string of characters associated with the event. In all other cases it is null.

Returns
`String` | Returns a String of 1 or more characters associated with the event.

### getDeadChar

    public static int getDeadChar (int accent,
                    int c)

Get the character that is produced by putting accent on the character c. For example, getDeadChar('`', 'e') returns è.

Parameters
`accent` | `int`
`c` | `int`

Returns
`int` |

### getDeviceId

    public final int getDeviceId ()

Gets the id for the device that this event came from. An id of zero indicates that the event didn't come from a physical device and maps to the default keymap. The other numbers are arbitrary and you shouldn't depend on the values.

Returns
`int` | The device id.

### getDisplayLabel

    public char getDisplayLabel ()

Gets the primary character for this key. In other words, the label that is physically printed on it.

Returns
`char` | The display label character, or 0 if none (eg. for non-printing keys).

### getDownTime

    public final long getDownTime ()

Retrieve the time of the most recent key down event, in the `SystemClock.uptimeMillis()` time base. If this is a down event, this will be the same as `getEventTime()`. Note that when chording keys, this value is the down time of the most recently pressed key, which may not be the same physical key of this event.

Returns
`long` | Returns the most recent key down time, in the `SystemClock.uptimeMillis()` time base

### getEventTime

    public final long getEventTime ()

Retrieve the time this event occurred, in the `SystemClock.uptimeMillis()` time base.

Returns
`long` | Returns the time this event occurred, in the `SystemClock.uptimeMillis()` time base.

### getFlags

    public final int getFlags ()

Returns the flags for this key event.

Returns
`int` |

See also:

- `FLAG_WOKE_HERE`

### getKeyCharacterMap

    public final KeyCharacterMap getKeyCharacterMap ()

Gets the `KeyCharacterMap` associated with the keyboard device.

Returns
`KeyCharacterMap` | The associated key character map.

Throws
`` | android.view.KeyCharacterMap.UnavailableException KeyCharacterMap.UnavailableException} if the key character map could not be loaded because it was malformed or the default key character map is missing from the system.

See also:

- `KeyCharacterMap.load(int)`

### getKeyCode

    public final int getKeyCode ()

Retrieve the key code of the key event. This is the physical key that was pressed, not the Unicode character.

Returns
`int` | The key code of the event.

### getKeyData

    public boolean getKeyData (KeyCharacterMap.KeyData results)

This method is deprecated.
instead use `getDisplayLabel()`, `getNumber()` or `getUnicodeChar(int)`.

Get the character conversion data for a given key code.

Parameters
`results` | `KeyCharacterMap.KeyData`: A `KeyCharacterMap.KeyData` instance that will be filled with the results.

Returns
`boolean` | True if the key was mapped. If the key was not mapped, results is not modified.

### getMatch

    public char getMatch (char[] chars,
                    int metaState)

Gets the first character in the character array that can be generated by the specified key code. If there are multiple choices, prefers the one that would be generated with the specified meta key modifier state.

Parameters
`chars` | `char`: The array of matching characters to consider.
`metaState` | `int`: The preferred meta key modifier state.

Returns
`char` | The matching associated character, or 0 if none.

### getMatch

    public char getMatch (char[] chars)

Gets the first character in the character array that can be generated by the specified key code.

This is a convenience function that returns the same value as `getMatch(chars, 0)`.

Parameters
`chars` | `char`: The array of matching characters to consider.

Returns
`char` | The matching associated character, or 0 if none.

### getMaxKeyCode

    public static int getMaxKeyCode ()

Returns the maximum keycode.

Returns
`int` |

### getMetaState

    public final int getMetaState ()

Returns the state of the meta keys.

Returns
`int` | an integer in which each bit set to 1 represents a pressed meta key

See also:

- `isAltPressed()`
- `isShiftPressed()`
- `isSymPressed()`
- `isCtrlPressed()`
- `isMetaPressed()`
- `isFunctionPressed()`
- `isCapsLockOn()`
- `isNumLockOn()`
- `isScrollLockOn()`
- `META_ALT_ON`
- `META_ALT_LEFT_ON`
- `META_ALT_RIGHT_ON`
- `META_SHIFT_ON`
- `META_SHIFT_LEFT_ON`
- `META_SHIFT_RIGHT_ON`
- `META_SYM_ON`
- `META_FUNCTION_ON`
- `META_CTRL_ON`
- `META_CTRL_LEFT_ON`
- `META_CTRL_RIGHT_ON`
- `META_META_ON`
- `META_META_LEFT_ON`
- `META_META_RIGHT_ON`
- `META_CAPS_LOCK_ON`
- `META_NUM_LOCK_ON`
- `META_SCROLL_LOCK_ON`
- `getModifiers()`

### getModifierMetaStateMask

    public static int getModifierMetaStateMask ()

Gets a mask that includes all valid modifier key meta state bits.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, the mask specifically excludes `META_CAPS_LOCK_ON`, `META_SCROLL_LOCK_ON` and `META_NUM_LOCK_ON`.

Returns
`int` | The modifier meta state mask which is a combination of `META_SHIFT_ON`, `META_SHIFT_LEFT_ON`, `META_SHIFT_RIGHT_ON`, `META_ALT_ON`, `META_ALT_LEFT_ON`, `META_ALT_RIGHT_ON`, `META_CTRL_ON`, `META_CTRL_LEFT_ON`, `META_CTRL_RIGHT_ON`, `META_META_ON`, `META_META_LEFT_ON`, `META_META_RIGHT_ON`, `META_SYM_ON`, `META_FUNCTION_ON`.

### getModifiers

    public final int getModifiers ()

Returns the state of the modifier keys.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, this function specifically masks out `META_CAPS_LOCK_ON`, `META_SCROLL_LOCK_ON` and `META_NUM_LOCK_ON`.

The value returned consists of the meta state (from `getMetaState()`) normalized using `normalizeMetaState(int)` and then masked with `getModifierMetaStateMask()` so that only valid modifier bits are retained.

Returns
`int` | An integer in which each bit set to 1 represents a pressed modifier key.

See also:

- `getMetaState()`

### getNumber

    public char getNumber ()

Gets the number or symbol associated with the key.

The character value is returned, not the numeric value. If the key is not a number, but is a symbol, the symbol is retuned.

This method is intended to to support dial pads and other numeric or symbolic entry on keyboards where certain keys serve dual function as alphabetic and symbolic keys. This method returns the number or symbol associated with the key independent of whether the user has pressed the required modifier.

For example, on one particular keyboard the keys on the top QWERTY row generate numbers when ALT is pressed such that ALT-Q maps to '1'. So for that keyboard when `getNumber()` is called with `KeyEvent#KEYCODE_Q` it returns '1' so that the user can type numbers without pressing ALT when it makes sense.

Returns
`char` | The associated numeric or symbolic character, or 0 if none.

### getRepeatCount

    public final int getRepeatCount ()

Retrieve the repeat count of the event. For key down events, this is the number of times the key has repeated with the first down starting at 0 and counting up from there. For key up events, this is always equal to zero. For multiple key events, this is the number of down/up pairs that have occurred.

Returns
`int` | The number of times the key has repeated.

### getScanCode

    public final int getScanCode ()

Retrieve the hardware key id of this key event. These values are not reliable and vary from device to device.

Mostly this is here for debugging purposes.

Returns
`int` |

### getSource

    public final int getSource ()

Gets the source of the event.

Returns
`int` | The event source or `InputDevice#SOURCE_UNKNOWN` if unknown.

### getUnicodeChar

    public int getUnicodeChar (int metaState)

Gets the Unicode character generated by the specified key and meta key state combination.

Returns the Unicode character that the specified key would produce when the specified meta bits (see `MetaKeyKeyListener`) were active.

Returns 0 if the key is not one that is used to type Unicode characters.

If the return value has bit `KeyCharacterMap#COMBINING_ACCENT` set, the key is a "dead key" that should be combined with another to actually produce a character -- see `KeyCharacterMap#getDeadChar` -- after masking with `KeyCharacterMap#COMBINING_ACCENT_MASK`.

Parameters
`metaState` | `int`: The meta key modifier state.

Returns
`int` | The associated character or combining accent, or 0 if none.

### getUnicodeChar

    public int getUnicodeChar ()

Gets the Unicode character generated by the specified key and meta key state combination.

Returns the Unicode character that the specified key would produce when the specified meta bits (see `MetaKeyKeyListener`) were active.

Returns 0 if the key is not one that is used to type Unicode characters.

If the return value has bit `KeyCharacterMap#COMBINING_ACCENT` set, the key is a "dead key" that should be combined with another to actually produce a character -- see `KeyCharacterMap#getDeadChar` -- after masking with `KeyCharacterMap#COMBINING_ACCENT_MASK`.

Returns
`int` | The associated character or combining accent, or 0 if none.

### hasModifiers

    public final boolean hasModifiers (int modifiers)

Returns true if only the specified modifiers keys are pressed. Returns false if a different combination of modifier keys are pressed.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, this function ignores `META_CAPS_LOCK_ON`, `META_SCROLL_LOCK_ON` and `META_NUM_LOCK_ON`.

If the specified modifier mask includes directional modifiers, such as `META_SHIFT_LEFT_ON`, then this method ensures that the modifier is pressed on that side. If the specified modifier mask includes non-directional modifiers, such as `META_SHIFT_ON`, then this method ensures that the modifier is pressed on either side. If the specified modifier mask includes both directional and non-directional modifiers for the same type of key, such as `META_SHIFT_ON` and `META_SHIFT_LEFT_ON`, then this method throws an illegal argument exception.

Parameters
`modifiers` | `int`: The meta state of the modifier keys to check. May be a combination of modifier meta states as defined by `getModifierMetaStateMask()`. May be 0 to ensure that no modifier keys are pressed.

Returns
`boolean` | True if only the specified modifier keys are pressed.

Throws
`IllegalArgumentException` | if the modifiers parameter contains invalid modifiers

See also:

- `metaStateHasModifiers(int, int)`

### hasNoModifiers

    public final boolean hasNoModifiers ()

Returns true if no modifier keys are pressed.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, this function ignores `META_CAPS_LOCK_ON`, `META_SCROLL_LOCK_ON` and `META_NUM_LOCK_ON`.

The meta state is normalized prior to comparison using `normalizeMetaState(int)`.

Returns
`boolean` | True if no modifier keys are pressed.

See also:

- `metaStateHasNoModifiers(int)`

### isAltPressed

    public final boolean isAltPressed ()

Returns the pressed state of the ALT meta key.

Returns
`boolean` | true if the ALT key is pressed, false otherwise

See also:

- `KEYCODE_ALT_LEFT`
- `KEYCODE_ALT_RIGHT`
- `META_ALT_ON`

### isCanceled

    public final boolean isCanceled ()

For `ACTION_UP` events, indicates that the event has been canceled as per `FLAG_CANCELED`.

Returns
`boolean` |

### isCapsLockOn

    public final boolean isCapsLockOn ()

Returns the locked state of the CAPS LOCK meta key.

Returns
`boolean` | true if the CAPS LOCK key is on, false otherwise

See also:

- `KEYCODE_CAPS_LOCK`
- `META_CAPS_LOCK_ON`

### isCtrlPressed

    public final boolean isCtrlPressed ()

Returns the pressed state of the CTRL meta key.

Returns
`boolean` | true if the CTRL key is pressed, false otherwise

See also:

- `KEYCODE_CTRL_LEFT`
- `KEYCODE_CTRL_RIGHT`
- `META_CTRL_ON`

### isFunctionPressed

    public final boolean isFunctionPressed ()

Returns the pressed state of the FUNCTION meta key.

Returns
`boolean` | true if the FUNCTION key is pressed, false otherwise

See also:

- `KEYCODE_FUNCTION`
- `META_FUNCTION_ON`

### isGamepadButton

    public static final boolean isGamepadButton (int keyCode)

Returns true if the specified keycode is a gamepad button.

Parameters
`keyCode` | `int`

Returns
`boolean` | True if the keycode is a gamepad button, such as `KEYCODE_BUTTON_A`.

### isLongPress

    public final boolean isLongPress ()

For `ACTION_DOWN` events, indicates that the event has been canceled as per `FLAG_LONG_PRESS`.

Returns
`boolean` |

### isMediaSessionKey

    public static final boolean isMediaSessionKey (int keyCode)

Returns whether this key will be sent to the `MediaSession.Callback` if not handled.

Parameters
`keyCode` | `int`

Returns
`boolean` |

### isMetaPressed

    public final boolean isMetaPressed ()

Returns the pressed state of the META meta key.

Returns
`boolean` | true if the META key is pressed, false otherwise

See also:

- `KEYCODE_META_LEFT`
- `KEYCODE_META_RIGHT`
- `META_META_ON`

### isModifierKey

    public static boolean isModifierKey (int keyCode)

Returns true if this key code is a modifier key.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, this function return false for those keys.

Parameters
`keyCode` | `int`

Returns
`boolean` | True if the key code is one of `KEYCODE_SHIFT_LEFT` `KEYCODE_SHIFT_RIGHT`, `KEYCODE_ALT_LEFT`, `KEYCODE_ALT_RIGHT`, `KEYCODE_CTRL_LEFT`, `KEYCODE_CTRL_RIGHT`, `KEYCODE_META_LEFT`, or `KEYCODE_META_RIGHT`, `KEYCODE_SYM`, `KEYCODE_NUM`, `KEYCODE_FUNCTION`.

### isNumLockOn

    public final boolean isNumLockOn ()

Returns the locked state of the NUM LOCK meta key.

Returns
`boolean` | true if the NUM LOCK key is on, false otherwise

See also:

- `KEYCODE_NUM_LOCK`
- `META_NUM_LOCK_ON`

### isPrintingKey

    public boolean isPrintingKey ()

Returns true if this key produces a glyph.

Returns
`boolean` | True if the key is a printing key.

### isScrollLockOn

    public final boolean isScrollLockOn ()

Returns the locked state of the SCROLL LOCK meta key.

Returns
`boolean` | true if the SCROLL LOCK key is on, false otherwise

See also:

- `KEYCODE_SCROLL_LOCK`
- `META_SCROLL_LOCK_ON`

### isShiftPressed

    public final boolean isShiftPressed ()

Returns the pressed state of the SHIFT meta key.

Returns
`boolean` | true if the SHIFT key is pressed, false otherwise

See also:

- `KEYCODE_SHIFT_LEFT`
- `KEYCODE_SHIFT_RIGHT`
- `META_SHIFT_ON`

### isSymPressed

    public final boolean isSymPressed ()

Returns the pressed state of the SYM meta key.

Returns
`boolean` | true if the SYM key is pressed, false otherwise

See also:

- `KEYCODE_SYM`
- `META_SYM_ON`

### isSystem

    public final boolean isSystem ()

Is this a system key? System keys can not be used for menu shortcuts.

Returns
`boolean` |

### isTracking

    public final boolean isTracking ()

For `ACTION_UP` events, indicates that the event is still being tracked from its initial down event as per `FLAG_TRACKING`.

Returns
`boolean` |

### keyCodeFromString

    public static int keyCodeFromString (String symbolicName)

Gets a keycode by its symbolic name such as "KEYCODE_A" or an equivalent numeric constant such as "29". For symbolic names, starting in `Build.VERSION_CODES.Q` the prefix "KEYCODE_" is optional.

Parameters
`symbolicName` | `String`: The symbolic name of the keycode. This value cannot be `null`.

Returns
`int` | The keycode or `KEYCODE_UNKNOWN` if not found.

See also:

- `keyCodeToString(int)`

### keyCodeToString

    public static String keyCodeToString (int keyCode)

Returns a string that represents the symbolic name of the specified keycode such as "KEYCODE_A", "KEYCODE_DPAD_UP", or an equivalent numeric constant such as "1001" if unknown. This function is intended to be used mostly for debugging, logging, and testing. It is not locale-specific and is not intended to be used in a user-facing manner.

Parameters
`keyCode` | `int`: The key code.

Returns
`String` | The symbolic name of the specified keycode.

See also:

- `KeyCharacterMap.getDisplayLabel(int)`

### metaStateHasModifiers

    public static boolean metaStateHasModifiers (int metaState,
                    int modifiers)

Returns true if only the specified modifier keys are pressed according to the specified meta state. Returns false if a different combination of modifier keys are pressed.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, this function ignores `META_CAPS_LOCK_ON`, `META_SCROLL_LOCK_ON` and `META_NUM_LOCK_ON`.

If the specified modifier mask includes directional modifiers, such as `META_SHIFT_LEFT_ON`, then this method ensures that the modifier is pressed on that side. If the specified modifier mask includes non-directional modifiers, such as `META_SHIFT_ON`, then this method ensures that the modifier is pressed on either side. If the specified modifier mask includes both directional and non-directional modifiers for the same type of key, such as `META_SHIFT_ON` and `META_SHIFT_LEFT_ON`, then this method throws an illegal argument exception.

Parameters
`metaState` | `int`: The meta state to consider.
`modifiers` | `int`: The meta state of the modifier keys to check. May be a combination of modifier meta states as defined by `getModifierMetaStateMask()`. May be 0 to ensure that no modifier keys are pressed.

Returns
`boolean` | True if only the specified modifier keys are pressed.

Throws
`IllegalArgumentException` | if the modifiers parameter contains invalid modifiers

See also:

- `hasModifiers(int)`

### metaStateHasNoModifiers

    public static boolean metaStateHasNoModifiers (int metaState)

Returns true if no modifiers keys are pressed according to the specified meta state.

For the purposes of this function, `KEYCODE_CAPS_LOCK`, `KEYCODE_SCROLL_LOCK`, and `KEYCODE_NUM_LOCK` are not considered modifier keys. Consequently, this function ignores `META_CAPS_LOCK_ON`, `META_SCROLL_LOCK_ON` and `META_NUM_LOCK_ON`.

The meta state is normalized prior to comparison using `normalizeMetaState(int)`.

Parameters
`metaState` | `int`: The meta state to consider.

Returns
`boolean` | True if no modifier keys are pressed.

See also:

- `hasNoModifiers()`

### normalizeMetaState

    public static int normalizeMetaState (int metaState)

Normalizes the specified meta state.

The meta state is normalized such that if either the left or right modifier meta state bits are set then the result will also include the universal bit for that modifier.

If the specified meta state contains `META_ALT_LEFT_ON` then the result will also contain `META_ALT_ON` in addition to `META_ALT_LEFT_ON` and the other bits that were specified in the input. The same is process is performed for shift, control and meta.

If the specified meta state contains synthetic meta states defined by `MetaKeyKeyListener`, then those states are translated here and the original synthetic meta states are removed from the result. `MetaKeyKeyListener#META_CAP_LOCKED` is translated to `META_CAPS_LOCK_ON`. `MetaKeyKeyListener#META_ALT_LOCKED` is translated to `META_ALT_ON`. `MetaKeyKeyListener#META_SYM_LOCKED` is translated to `META_SYM_ON`.

Undefined meta state bits are removed.

Parameters
`metaState` | `int`: The meta state.

Returns
`int` | The normalized meta state.

### setSource

    public final void setSource (int source)

Parameters
`source` | `int`

### startTracking

    public final void startTracking ()

Call this during `Callback#onKeyDown` to have the system track the key through its final up (possibly including a long press). Note that only one key can be tracked at a time -- if another key down event is received while a previous one is being tracked, tracking is stopped on the previous event.

### toString

    public String toString ()

Returns a string representation of the object. In general, the `toString` method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

The `toString` method for class `Object` returns a string consisting of the name of the class of which the object is an instance, the at-sign character ``@`', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

>      getClass().getName() + '@' + Integer.toHexString(hashCode())

Returns
`String` | a string representation of the object.

### writeToParcel

    public void writeToParcel (Parcel out,
                    int flags)

Flatten this object in to a Parcel.

Parameters
`out` | `Parcel`: The Parcel in which the object should be written.
`flags` | `int`: Additional flags about how the object should be written. May be 0 or `Parcelable.PARCELABLE_WRITE_RETURN_VALUE`. Value is either `0` or a combination of `Parcelable.PARCELABLE_WRITE_RETURN_VALUE`, and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES

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